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Cards similar to Resurrection (400)

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Oddly Uneven

Oddly Uneven

Sorcery

Choose one —
• Destroy each creature with an odd number of words in its name. (Hyphenated words are one word.)
• Destroy each creature with an even number of words in its name.

10 /10
$0.21
Promise of Loyalty

Promise of Loyalty

Sorcery

Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.

9.4 /10
$0.17
Queens Commission

Queen's Commission

Sorcery

Create two 1/1 white Vampire creature tokens with lifelink.

4.8 /10
$0.04
Questionable Cuisine

Questionable Cuisine

Sorcery

Return up to two target creature cards from your graveyard to your hand. Create a Food token for each trash can you can see from your seat. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")

0.2 /10
$0.01
Recruitment Drive

Recruitment Drive

Sorcery

Roll a d20.
1—9 | Create two 1/1 white Soldier creature tokens.
10—19 | Create two 2/2 white Knight creature tokens.
20 | Create three 2/2 white Knight creature tokens.

6.4 /10
$0.07
Regnas Sanction

Regna's Sanction

Sorcery

For each player, choose friend or foe. Each friend puts a +1/+1 counter on each creature they control. Each foe chooses one untapped creature they control, then taps the rest.

6.1 /10
$0.54
Release the Dogs

Release the Dogs

Sorcery

Create four 1/1 white Dog creature tokens.

7.6 /10
$0.24
Retribution of the Meek

Retribution of the Meek

Sorcery

Destroy all creatures with power 4 or greater. They can't be regenerated.

6.4 /10
$5.84
Retrieve

Retrieve

Sorcery

Return up to one target creature card and up to one target noncreature permanent card from your graveyard to your hand. Exile Retrieve.

6.1 /10
$0.04
Righteous Charge

Righteous Charge

Sorcery

Creatures you control get +2/+2 until end of turn.

2.2 /10
$0.33
Rise of the Witchking

Rise of the Witch-king

Sorcery

Each player sacrifices a creature. If you sacrificed a creature this way, you may return another permanent card from your graveyard to the battlefield.

9.1 /10
$0.23
Rogues Gallery

Rogues' Gallery

Sorcery

For each color, return up to one target creature card of that color from your graveyard to your hand.

5.5 /10
$0.04
Rousing of Souls

Rousing of Souls

Sorcery

Parley — Each player reveals the top card of their library. For each nonland card revealed this way, you create a 1/1 white Spirit creature token with flying. Then each player draws a card.

4 /10
$0.11
Rout

Rout

Sorcery

You may cast Rout as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)
Destroy all creatures. They can't be regenerated.

8.4 /10
$0.22
Rush of Battle

Rush of Battle

Sorcery

Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.)

3 /10
$0.04
Saltblast

Saltblast

Sorcery

Destroy target nonwhite permanent.

1.5 /10
$0.21
Sanguine Indulgence

Sanguine Indulgence

Sorcery

This spell costs less to cast if you've gained 3 or more life this turn.
Return up to two target creature cards from your graveyard to your hand.

4.8 /10
$0.03
Sculpted Sunburst

Sculpted Sunburst

Sorcery

Choose a creature you control, then each opponent chooses a creature they control with equal or lesser power. If you chose a creature this way, exile each creature not chosen by any player this way.

6.1 /10
$0.10
Search for Glory

Search for Glory

Snow Sorcery

Search your library for a snow permanent card, a legendary card, or a Saga card, reveal it, put it into your hand, then shuffle. You gain 1 life for each spent to cast this spell. ( is mana from a snow source.)

9.1 /10
$0.61
Secret Rendezvous

Secret Rendezvous

Sorcery

You and target opponent each draw three cards.

9.5 /10
$0.26
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