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Cards similar to Shield of the Oversoul (400)

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Boon Satyr

Boon Satyr

Enchantment Creature — Satyr (4/2)

Flash
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Enchanted creature gets +4/+2.

5.7 /10
$0.13
Brilliant Halo

Brilliant Halo

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+2.
When Brilliant Halo is put into a graveyard from the battlefield, return Brilliant Halo to its owner's hand.

4.7 /10
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Candlelight Vigil

Candlelight Vigil

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+2 and has vigilance.

4.2 /10
$0.05
Caribou Range

Caribou Range

Enchantment — Aura

Enchant land you control
Enchanted land has ", : Create a 0/1 white Caribou creature token."
Sacrifice a Caribou token: You gain 1 life.

1.9 /10
$0.34
Cathars Call

Cathar's Call

Enchantment — Aura

Enchant creature
Enchanted creature has vigilance and "At the beginning of your end step, create a 1/1 white Human creature token."

7.2 /10
$0.10
Conviction

Conviction

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+3.
: Return Conviction to its owner's hand.

6.8 /10
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Crown of Skemfar

Crown of Skemfar

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 for each Elf you control and has reach.
: Return Crown of Skemfar from your graveyard to your hand.

8 /10
$0.30
Crown of Vigor

Crown of Vigor

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1.
Sacrifice Crown of Vigor: Enchanted creature and other creatures that share a creature type with it get +1/+1 until end of turn.

1.8 /10
$0.10
Crystal Carapace

Crystal Carapace

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+3 and has ward .
Cycling (, Discard this card: Draw a card.)

5.8 /10
$0.03
Drogskol Infantry  Drogskol Armaments

Drogskol Infantry // Drogskol Armaments

Creature — Spirit Soldier // Enchantment — Aura (2/2)

Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Drogskol Armaments

Enchant creature
Enchanted creature gets +2/+2.
If Drogskol Armaments would be put into a graveyard from anywhere, exile it instead.

3.8 /10
$0.03
Due Diligence

Due Diligence

Enchantment — Aura

Enchant creature
When Due Diligence enters the battlefield, target creature you control other than enchanted creature gets +2/+2 and gains vigilance until end of turn.
Enchanted creature gets +2/+2 and has vigilance.

3 /10
$0.03
Eland Umbra

Eland Umbra

Enchantment — Aura

Enchant creature
Enchanted creature gets +0/+4.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

7.1 /10
$0.24
Elephant Guide

Elephant Guide

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature dies, create a 3/3 green Elephant creature token.

4.3 /10
$0.33
Elspeths Talent

Elspeth's Talent

Enchantment — Aura

Enchant planeswalker
Enchanted planeswalker has "[+1]: Create three 1/1 white Soldier creature tokens."
Whenever you activate a loyalty ability of enchanted planeswalker, creatures you control get +2/+2 and gain vigilance until end of turn.

6.6 /10
$0.21
Faith Unbroken

Faith Unbroken

Enchantment — Aura

Enchant creature you control
When Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield.
Enchanted creature gets +2/+2.

7 /10
$0.09
Faithbound Judge  Sinners Judgment

Faithbound Judge // Sinner's Judgment

Creature — Spirit Soldier // Enchantment — Aura Curse (4/4)

Defender, flying, vigilance
At the beginning of your upkeep, if Faithbound Judge has two or fewer judgment counters on it, put a judgment counter on it.
As long as Faithbound Judge has three or more judgment counters on it, it can attack as though it didn't have defender.
Disturb

Sinner's Judgment

Enchant player
At the beginning of your upkeep, put a judgment counter on Sinner's Judgment. Then if there are three or more judgment counters on it, enchanted player loses the game.
If Sinner's Judgment would be put into a graveyard from anywhere, exile it instead.

7.4 /10
$0.66
Fight the  Fight

Fight the _____ Fight

Enchantment — Aura

Enchant creature you control
When this Aura enters the battlefield, you may put a name sticker on it. When you do, enchanted creature fights up to one target creature you don't control.
Enchanted creature gets +0/+2 for each name sticker on this Aura with eight or more letters.

2.3 /10
$0.02
Forbidden Lore

Forbidden Lore

Enchantment — Aura

Enchant land
Enchanted land has ": Target creature gets +2/+1 until end of turn."

0.3 /10
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Gaeas Embrace

Gaea's Embrace

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+3 and has trample.
: Regenerate enchanted creature.

5.7 /10
--
Glacial Plating

Glacial Plating

Snow Enchantment — Aura

Enchant creature
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. can be paid with one mana from a snow source.)
Enchanted creature gets +3/+3 for each age counter on Glacial Plating.

4.5 /10
$0.23
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