Creature — Human Soldier (3/4)
When Staunch Defenders enters the battlefield, you gain 4 life.
Creature — Human Soldier (2/3)
: Destroy target tapped creature. Activate only during your turn, before attackers are declared.
Creature — Bird Soldier (3/4)
Flying
When Sterling Supplier enters the battlefield, put a +1/+1 counter on another target creature you control.
Creature — Giant (6/6)
Vigilance
Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Creature — Human Scout (3/3)
Vigilance
When Sunrise Seeker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature — Dog (2/2)
When Supply Runners enters the battlefield, put a +1/+1 counter on each other creature you control.
Creature — Bird (2/4)
Flying
When Supply-Line Cranes enters the battlefield, put a +1/+1 counter on target creature.
Creature — Human Knight (4/4)
First strike
When Thalia's Lancers enters the battlefield, you may search your library for a legendary card, reveal it, put it into your hand, then shuffle.
Creature — Human Cleric (2/3)
When Tireless Missionaries enters the battlefield, you gain 3 life.
Creature — Antelope (2/5)
When Totem-Guide Hartebeest enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.
Creature — Human Cleric (1/1)
When Urbis Protector enters the battlefield, create a 4/4 white Angel creature token with flying.
Creature — Spirit Bear (3/3)
Ursine Fylgja enters the battlefield with four healing counters on it.
Remove a healing counter from Ursine Fylgja: Prevent the next 1 damage that would be dealt to Ursine Fylgja this turn.
: Put a healing counter on Ursine Fylgja.
Creature — Unicorn (3/3)
Vigilance (Attacking doesn't cause this creature to tap.)
When Valorous Steed enters the battlefield, create a 2/2 white Knight creature token with vigilance.
Creature — Angel (3/3)
Flying
When Voice of the Provinces enters the battlefield, create a 1/1 white Human creature token.
Creature — Gargoyle (3/3)
Flying
As Voidstone Gargoyle enters the battlefield, choose a nonland card name.
Spells with the chosen name can't be cast.
Activated abilities of sources with the chosen name can't be activated.
Creature — Giant Soldier (3/6)
When Watchful Giant enters the battlefield, create a 1/1 white Human creature token.
Creature — Bird Cleric (2/2)
Flying
When Welkin Guide enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.
Creature — Merfolk Cleric (2/3)
: Prevent all damage that would be dealt to target tapped Merfolk or Kithkin creature this turn.
Creature — Dragon (4/4)
Flying
Cold Breath — When White Dragon enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Creature — Angel (4/4)
Flash
Flying
When Windshaper Planetar enters the battlefield during the declare attackers step, for each attacking creature, you may reselect which player or permanent that creature is attacking. (It can't attack its controller or their permanents.)
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