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Cards similar to Tanglesap (400)

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Growth Spiral

Growth Spiral

Instant

Draw a card. You may put a land card from your hand onto the battlefield.

9.9 /10
$0.27
Heroes Reunion

Heroes' Reunion

Instant

Target player gains 7 life.

4.1 /10
$0.06
Hydroform

Hydroform

Instant

Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land.

1.7 /10
$0.04
Infuse with Vitality

Infuse with Vitality

Instant

Until end of turn, target creature gains deathtouch and "When this creature dies, return it to the battlefield tapped under its owner's control."
You gain 2 life.

7.3 /10
$0.08
Manamorphose

Manamorphose

Instant

Add two mana in any combination of colors.
Draw a card.

8.7 /10
$2.36
Natures Chant

Nature's Chant

Instant

Destroy target artifact or enchantment.

5.4 /10
$0.05
Planar Genesis

Planar Genesis

Instant

Look at the top four cards of your library. You may put a land card from among them onto the battlefield tapped. If you don't, put a card from among them into your hand. Put the rest on the bottom of your library in a random order.

4 /10
$0.31
Reknit

Reknit

Instant

Regenerate target permanent.

1.6 /10
$0.20
Repel the Abominable

Repel the Abominable

Instant

Prevent all damage that would be dealt this turn by non-Human sources.

6.6 /10
$0.18
Ride the Avalanche

Ride the Avalanche

Instant

The next spell you cast this turn can be cast as though it had flash. When you next cast a spell this turn, put X +1/+1 counters on up to one target creature, where X is the mana value of that spell.

5.7 /10
$0.28
Rite of Harmony

Rite of Harmony

Instant

Whenever a creature or enchantment enters the battlefield under your control this turn, draw a card.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

9.1 /10
$1.04
Rushed Rebirth

Rushed Rebirth

Instant

Choose target creature. When that creature dies this turn, search your library for a creature card with lesser mana value, put it onto the battlefield tapped, then shuffle.

8.1 /10
$0.26
Samite Ministration

Samite Ministration

Instant

Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life.

1.4 /10
$0.20
Seeds of Strength

Seeds of Strength

Instant

Target creature gets +1/+1 until end of turn.
Target creature gets +1/+1 until end of turn.
Target creature gets +1/+1 until end of turn.

1.3 /10
$0.09
Signal the Clans

Signal the Clans

Instant

Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library.

7.6 /10
$0.51
Simic Charm

Simic Charm

Instant

Choose one —
• Target creature gets +3/+3 until end of turn.
• Permanents you control gain hexproof until end of turn.
• Return target creature to its owner's hand.

9.3 /10
$1.11
Soul Parry

Soul Parry

Instant

Prevent all damage one or two target creatures would deal this turn.

2.1 /10
$0.05
Square Up

Square Up

Instant

Target creature has base power and toughness 4/4 until end of turn.

1.9 /10
$0.06
Sundering Growth

Sundering Growth

Instant

Destroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you control.)

9.4 /10
$0.39
Tend the Pests

Tend the Pests

Instant

As an additional cost to cast this spell, sacrifice a creature.
Create X 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life," where X is the sacrificed creature's power.

8.3 /10
$0.19
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