Creature — Goblin Waiter (1/1)
Sacrifice a creature or land: Add .
Creature — Orc (2/2)
Orcish Conscripts can't attack unless at least two other creatures attack.
Orcish Conscripts can't block unless at least two other creatures block.
Creature — Goblin Berserker (1/1)
Haste (This creature can attack and as soon as it comes under your control.)
Creature — Goblin Rogue (1/1)
Haste
When Reckless Ringleader enters the battlefield, choose a creature card in your hand. It perpetually gains haste.
Artifact Creature — Human Samurai (2/2)
Haste
At the beginning of your end step, return Reinforced Ronin to its owner's hand.
Channel — , Discard Reinforced Ronin: Draw a card.
Creature — Goblin Pirate (1/1)
First strike
Raid — Rigging Runner enters the battlefield with a +1/+1 counter on it if you attacked this turn.
Creature — Human Knight (1/1)
Menace (This creature can't be blocked except by two or more creatures.)
When Rohirrim Lancer dies, the Ring tempts you.
Creature — Phyrexian Beast (1/1)
Haste
Whenever you cast a noncreature spell, put an oil counter on Sawblade Scamp.
, Remove an oil counter from Sawblade Scamp: It deals 1 damage to each opponent.
Creature — Cat (2/1)
Scarred Puma can't attack unless a black or green creature also attacks.
Creature — Elemental Lizard (1/1)
Whenever Scorch Spitter attacks, it deals 1 damage to the player or planeswalker it's attacking.
Creature — Dragon (3/3)
Flying
Slumbering Dragon can't attack or block unless it has five or more +1/+1 counters on it.
Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Slumbering Dragon.
Creature — Human Warrior (1/1)
Whenever Somberwald Vigilante becomes blocked by a creature, Somberwald Vigilante deals 1 damage to that creature.
Creature — Human Wizard (1/2)
Prowess
If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.
Creature — Goblin Warrior (0/2)
Defender
: Spear Spewer deals 1 damage to each player.
Legendary Creature — Human Ranger (4/4)
Landfall — Whenever a land enters the battlefield under your control, target creature gets +1/+1 until end of turn. Then if that creature has power 4 or greater, it gains first strike until end of turn.
Creature — Sliver (1/1)
Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.)
Creature — Vampire Noble (1/1)
Stromkirk Noble can't be blocked by Humans.
Whenever Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it.
Creature — Goblin (1/1)
Whenever Tin Street Cadet becomes blocked, create a 1/1 red Goblin creature token.
Creature — Lizard (1/1)
Toxic Iguanar has deathtouch as long as you control a green permanent. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
Legendary Creature — Human Wizard (2/2)
Flying
, : Target creature gets +2/+2 until end of turn.
© 2024 MTG Assist • DiabolicTutor.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.