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Cards similar to Treetop Bracers (400)

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Lightning Reflexes

Lightning Reflexes

Enchantment — Aura

You may cast Lightning Reflexes as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
Enchanted creature gets +1/+0 and has first strike.

2.4 /10
$0.03
Loose in the Park

Loose in the Park

Enchantment — Aura

Enchant land
When Loose in the Park enters the battlefield, draw a card, then draft a card from Loose in the Park's spellbook and exile it.
: Enchanted land becomes a copy of the exiled card until end of turn and gains haste. It's still a land.

10 /10
--
Madcap Skills

Madcap Skills

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+0 and has menace.

7 /10
$0.06
Magetas Boon

Mageta's Boon

Enchantment — Aura

Flash
Enchant creature
Enchanted creature gets +1/+2.

2.6 /10
$0.19
Mantle of Leadership

Mantle of Leadership

Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Whenever a creature enters the battlefield, enchanted creature gets +2/+2 until end of turn.

3.1 /10
$0.29
Mantle of the Wolf

Mantle of the Wolf

Enchantment — Aura

Enchant creature
Enchanted creature gets +4/+4.
When Mantle of the Wolf is put into a graveyard from the battlefield, create two 2/2 green Wolf creature tokens.

6.2 /10
$0.17
Mazes Mantle

Maze's Mantle

Enchantment — Aura

Flash
Enchant creature
When Maze's Mantle enters the battlefield, if enchanted creature has toxic, that creature gains hexproof until end of turn.
Enchanted creature gets +2/+2.

3.7 /10
$0.04
Moldervine Cloak

Moldervine Cloak

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+3.
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)

4.3 /10
$0.04
Momentum

Momentum

Enchantment — Aura

Enchant creature
At the beginning of your upkeep, you may put a growth counter on Momentum.
Enchanted creature gets +1/+1 for each growth counter on Momentum.

1.5 /10
$0.15
Most Wanted

Most Wanted

Enchantment — Aura

Flash
Enchant creature
Enchanted creature gets +2/+1.
When enchanted creature dies, create two Treasure tokens.

5.8 /10
$0.03
Mythic Proportions

Mythic Proportions

Enchantment — Aura

Enchant creature
Enchanted creature gets +8/+8 and has trample.

3.4 /10
$0.46
Nyleas Presence

Nylea's Presence

Enchantment — Aura

Enchant land
When Nylea's Presence enters the battlefield, draw a card.
Enchanted land is every basic land type in addition to its other types.

4.9 /10
$0.06
Oakenform

Oakenform

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+3.

3.8 /10
$0.01
Oath of Druids

Oath of Druids

Enchantment

At the beginning of each player's upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from the top of their library until they reveal a creature card. If the first player does, that player puts that card onto the battlefield and all other cards revealed this way into their graveyard.

6.2 /10
~$13
Prodigious Growth

Prodigious Growth

Enchantment — Aura

Enchant creature
Enchanted creature gets +7/+7 and has trample.

6.4 /10
$0.22
Quest for Renewal

Quest for Renewal

Enchantment

Whenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal.
As long as there are four or more quest counters on Quest for Renewal, untap all creatures you control during each other player's untap step.

9.1 /10
$4.70
Quiet Disrepair

Quiet Disrepair

Enchantment — Aura

Enchant artifact or enchantment
At the beginning of your upkeep, choose one —
• Destroy enchanted permanent.
• You gain 2 life.

3.4 /10
$0.13
Raised by Wolves

Raised by Wolves

Enchantment — Aura

Enchant creature
When Raised by Wolves enters the battlefield, create two 2/2 green Wolf creature tokens.
Enchanted creature gets +1/+1 for each Wolf you control.

6.1 /10
$0.24
Rancor

Rancor

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.

9.8 /10
$1.38
Reach for the Sky

Reach for the Sky

Enchantment — Aura

Flash
Enchant creature
Enchanted creature gets +3/+2 and has reach.
When Reach for the Sky is put into a graveyard from the battlefield, draw a card.

3.2 /10
$0.03
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