Instant
Multikicker (You may pay an additional any number of times as you cast this spell.)
Choose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them.
Instant
Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield.
Instant
Untap up to two target creatures. They each get +2/+2 until end of turn.
Instant
Up to two target creatures you control each get +1/+0 until end of turn. They each deal damage equal to their power to another target creature, planeswalker, or battle.
Instant
Prevent all combat damage that would be dealt this turn by creatures without trample.
Instant
Put two +1/+1 counters on target artifact, creature, or land you control. Untap that permanent. If it isn't a creature, it becomes a 0/0 creature in addition to its other types.
Instant
Creatures target player's team controls get +1/+1 until end of turn.
Instant
Prevent all combat damage that would be dealt by creatures other than target creature this turn.
Instant
Creatures you control get +0/+5 and gain reach until end of turn.
Instant
Prevent all combat damage that would be dealt this turn by creatures with power 4 or less.
Instant
Target land becomes a 3/3 creature until end of turn. It's still a land.
Draw a card.
Instant
All creatures lose flying until end of turn.
Sacrifice a snow land: Return Whiteout from your graveyard to your hand.
Instant
Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays .
Instant
Return target creature card from your graveyard to your hand.
Instant
Prevent all combat damage that would be dealt this turn.
Ferocious — If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control.
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