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Cards similar to Folk of the Pines (400)

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Boltwing Marauder

Boltwing Marauder

Creature — Dragon (5/4)

Flying
Whenever another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn.

4.8 /10
$0.30
Bone Pit Brute

Bone Pit Brute

Creature — Cyclops (4/5)

Menace (This creature can't be blocked except by two or more creatures.)
When Bone Pit Brute enters the battlefield, target creature gets +4/+0 until end of turn.

1.5 /10
$0.01
Boreal Centaur

Boreal Centaur

Snow Creature — Centaur Warrior (2/2)

: Boreal Centaur gets +1/+1 until end of turn. Activate only once each turn. ( can be paid with one mana from a snow source.)

2.6 /10
$0.11
Bramblesnap

Bramblesnap

Creature — Elemental (1/1)

Trample
Tap an untapped creature you control: Bramblesnap gets +1/+1 until end of turn.

1.9 /10
$0.09
BrawlBash Ogre

Brawl-Bash Ogre

Creature — Ogre Warrior (3/3)

Menace (This creature can't be blocked except by two or more creatures.)
Whenever Brawl-Bash Ogre attacks, you may sacrifice another creature. If you do, Brawl-Bash Ogre gets +2/+2 until end of turn.

1.1 /10
$0.02
Briarbridge Patrol

Briarbridge Patrol

Creature — Human Warrior (3/3)

Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield.

6.3 /10
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Brood Keeper

Brood Keeper

Creature — Human Shaman (2/3)

Whenever an Aura becomes attached to Brood Keeper, create a 2/2 red Dragon creature token with flying. It has ": This creature gets +1/+0 until end of turn."

2.5 /10
$0.10
Bulette

Bulette

Creature — Beast (3/3)

At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on Bulette.

3.2 /10
$0.02
Bull Aurochs

Bull Aurochs

Creature — Aurochs (2/1)

Trample
Whenever Bull Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.

0.8 /10
$0.06
Bull Elephant

Bull Elephant

Creature — Elephant (4/4)

When Bull Elephant enters the battlefield, sacrifice it unless you return two Forests you control to their owner's hand.

1.5 /10
$0.17
Burly Breaker  DireStrain Demolisher

Burly Breaker // Dire-Strain Demolisher

Creature — Human Werewolf // Creature — Werewolf (6/5)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Dire-Strain Demolisher

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

6 /10
$0.08
Burrenton ShieldBearers

Burrenton Shield-Bearers

Creature — Kithkin Soldier (3/3)

Whenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn.

0.6 /10
$0.09
Canopy Stalker

Canopy Stalker

Creature — Cat (4/2)

Canopy Stalker must be blocked if able.
When Canopy Stalker dies, you gain 1 life for each creature that died this turn.

3.1 /10
$0.05
Canyon Drake

Canyon Drake

Creature — Drake (1/2)

Flying
, Discard a card at random: Canyon Drake gets +2/+0 until end of turn.

0 /10
$0.33
Carrion Ants

Carrion Ants

Creature — Insect (0/1)

: Carrion Ants gets +1/+1 until end of turn.

1.7 /10
$0.24
Cave Tiger

Cave Tiger

Creature — Cat (2/2)

Whenever Cave Tiger becomes blocked by a creature, Cave Tiger gets +1/+1 until end of turn.

0.8 /10
$0.17
Cavern Stomper

Cavern Stomper

Creature — Dinosaur (7/7)

When Cavern Stomper enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
: Cavern Stomper can't be blocked by creatures with power 2 or less this turn.

4.9 /10
$0.02
Ceaseless Searblades

Ceaseless Searblades

Creature — Elemental Warrior (2/4)

Whenever you activate an ability of an Elemental, Ceaseless Searblades gets +1/+0 until end of turn.

0.8 /10
$0.13
Celebr8000

Celebr-8000

Artifact Creature — Clown Robot (3/3)

At the beginning of combat on your turn, roll two six-sided dice. For each result of 1, Celebr-8000 gets +1/+1 until end of turn. For each other result, it gains the indicated ability until end of turn. If you rolled doubles, it also gains double strike until end of turn.
• 2 — menace
• 3 — vigilance
• 4 — lifelink
• 5 — flying
• 6 — indestructible

7.3 /10
$0.95
Centaur Battlemaster

Centaur Battlemaster

Creature — Centaur Warrior (3/3)

Heroic — Whenever you cast a spell that targets Centaur Battlemaster, put three +1/+1 counters on Centaur Battlemaster.

2.7 /10
$0.06
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