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Cards similar to Arctic Merfolk (400)

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Tolarian Entrancer

Tolarian Entrancer

Creature — Human Wizard (1/1)

Whenever Tolarian Entrancer becomes blocked by a creature, gain control of that creature at end of combat.

2.9 /10
$1.86
Vertigo Spawn

Vertigo Spawn

Creature — Illusion (0/3)

Defender
Whenever Vertigo Spawn blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step.

2.1 /10
$0.13
Voidmage Apprentice

Voidmage Apprentice

Creature — Human Wizard (1/1)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Voidmage Apprentice is turned face up, counter target spell.

6.9 /10
$0.60
Voidmage Prodigy

Voidmage Prodigy

Creature — Human Wizard (2/1)

, Sacrifice a Wizard: Counter target spell.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

6.5 /10
$1.68
Wall of Kelp

Wall of Kelp

Creature — Plant Wall (0/3)

Defender (This creature can't attack.)
, : Create a 0/1 blue Plant Wall creature token with defender named Kelp.

5.2 /10
$3.25
Warkite Marauder

Warkite Marauder

Creature — Human Pirate (2/1)

Flying
Whenever Warkite Marauder attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn.

8.3 /10
$0.10
Wharf Infiltrator

Wharf Infiltrator

Creature — Human Horror (1/1)

Skulk (This creature can't be blocked by creatures with greater power.)
Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card.
Whenever you discard a creature card, you may pay . If you do, create a 3/2 colorless Eldrazi Horror creature token.

8.5 /10
$0.17
Willbender

Willbender

Creature — Human Wizard (1/2)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Willbender is turned face up, change the target of target spell or ability with a single target.

7.8 /10
$0.12
Wu Spy

Wu Spy

Creature — Human Soldier Rogue (1/1)

When Wu Spy enters the battlefield, look at the top two cards of target player's library. Put one of them into their graveyard.

0.6 /10
~$10
Zameck Guildmage

Zameck Guildmage

Creature — Elf Wizard (2/2)

: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.
, Remove a +1/+1 counter from a creature you control: Draw a card.

7 /10
$0.37
Zoanthrope

Zoanthrope

Creature — Tyranid (0/0)

Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Flying, ward
Warp Blast — When Zoanthrope enters the battlefield, it deals X damage to any target.

8.2 /10
$0.16
Alluring Siren

Alluring Siren

Creature — Siren (1/1)

: Target creature an opponent controls attacks you this turn if able.

2.6 /10
$0.04
Aphetto Alchemist

Aphetto Alchemist

Creature — Human Wizard (1/2)

: Untap target artifact or creature.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

8.4 /10
~$10
Arcane Investigator

Arcane Investigator

Creature — Elf Wizard (2/1)

Search the Room — : Roll a d20.
1—9 | Draw a card.
10—20 | Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

5.8 /10
$0.02
Arcbound Slith

Arcbound Slith

Artifact Creature — Slith (0/0)

Whenever Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it.
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

7.1 /10
$0.60
Archmages Newt

Archmage's Newt

Creature — Salamander Mount (2/2)

Whenever Archmage's Newt deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. That card gains flashback until end of turn instead if Archmage's Newt is saddled. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Saddle 3

3.9 /10
$0.21
Atmosphere Surgeon

Atmosphere Surgeon

Creature — Phyrexian Wizard (2/1)

Whenever you cast a noncreature spell, put an oil counter on Atmosphere Surgeon.
Remove an oil counter from Atmosphere Surgeon: Target creature gains flying until end of turn. Activate only as a sorcery.

3.9 /10
$0.03
Baithook Angler  HookHaunt Drifter

Baithook Angler // Hook-Haunt Drifter

Creature — Human Peasant // Creature — Spirit (2/1)

Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Hook-Haunt Drifter

Flying
If Hook-Haunt Drifter would be put into a graveyard from anywhere, exile it instead.

2.2 /10
$0.01
Briarberry Cohort

Briarberry Cohort

Creature — Faerie Soldier (1/1)

Flying
Briarberry Cohort gets +1/+1 as long as you control another blue creature.

2.1 /10
$0.21
Cerulean Drake

Cerulean Drake

Creature — Drake (1/1)

Flying
Protection from red (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything red.)
Sacrifice Cerulean Drake: Counter target spell that targets you.

5 /10
$0.10
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