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Cards similar to Capashen Knight (400)

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Akroan Skyguard

Akroan Skyguard

Creature — Human Soldier (1/1)

Flying
Heroic — Whenever you cast a spell that targets Akroan Skyguard, put a +1/+1 counter on Akroan Skyguard.

4.1 /10
$0.13
Alaborn Veteran

Alaborn Veteran

Creature — Human Knight (2/2)

: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared.

0.5 /10
$0.92
Anaba Ancestor

Anaba Ancestor

Creature — Minotaur Spirit (1/1)

: Another target Minotaur creature gets +1/+1 until end of turn.

2.4 /10
$0.91
Angelfire Crusader

Angelfire Crusader

Creature — Human Soldier Knight (2/3)

: Angelfire Crusader gets +1/+0 until end of turn.

0.2 /10
$0.11
Angelic Protector

Angelic Protector

Creature — Angel (2/2)

Flying
Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn.

2.1 /10
$0.08
Angelic SellSword

Angelic Sell-Sword

Creature — Angel Mercenary (4/4)

Flying, vigilance
Whenever Angelic Sell-Sword or another nontoken creature enters the battlefield under your control, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Whenever Angelic Sell-Sword attacks, if its power is 6 or greater, draw a card.

5 /10
$0.21
Anointed Chorister

Anointed Chorister

Creature — Human Cleric (1/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
: Anointed Chorister gets +3/+3 until end of turn.

3.4 /10
$0.01
Anointer of Champions

Anointer of Champions

Creature — Human Cleric (1/1)

: Target attacking creature gets +1/+1 until end of turn.

2.1 /10
$0.10
Ardoz Cobbler of War

Ardoz, Cobbler of War

Legendary Creature — Goblin Shaman (1/1)

Haste
Whenever Ardoz, Cobbler of War or another creature enters the battlefield under your control, that creature gets +2/+0 until end of turn.
: Create a 1/1 red Goblin creature token with haste. Activate only as a sorcery.

7.8 /10
$2.33
Armor Sliver

Armor Sliver

Creature — Sliver (2/2)

All Sliver creatures have ": This creature gets +0/+1 until end of turn."

2.1 /10
--
Armored Armadillo

Armored Armadillo

Creature — Armadillo (0/4)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
: Armored Armadillo gets +X/+0 until end of turn, where X is its toughness.

1.8 /10
$0.02
Atarka Beastbreaker

Atarka Beastbreaker

Creature — Human Warrior (2/2)

Formidable — : Atarka Beastbreaker gets +4/+4 until end of turn. Activate only if creatures you control have total power 8 or greater.

1 /10
$0.06
Atog

Atog

Creature — Atog (1/2)

Sacrifice an artifact: Atog gets +2/+2 until end of turn.

5 /10
--
Attended Socialite

Attended Socialite

Creature — Elf Druid (2/1)

Alliance — Whenever another creature enters the battlefield under your control, Attended Socialite gets +1/+1 until end of turn.

3.2 /10
$0.03
Auriok Edgewright

Auriok Edgewright

Creature — Human Soldier (2/2)

Metalcraft — Auriok Edgewright has double strike as long as you control three or more artifacts.

2.7 /10
$0.10
Aven Farseer

Aven Farseer

Creature — Bird Soldier (1/1)

Flying
Whenever a permanent is turned face up, put a +1/+1 counter on Aven Farseer.

0.7 /10
$0.14
Aven Flock

Aven Flock

Creature — Bird Soldier (2/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)
: Aven Flock gets +0/+1 until end of turn.

0.4 /10
$0.24
Aven Trooper

Aven Trooper

Creature — Bird Soldier (1/1)

Flying
, Discard a card: Aven Trooper gets +1/+2 until end of turn.

0.4 /10
$0.11
Aviary Mechanic

Aviary Mechanic

Creature — Dwarf Artificer (2/2)

When Aviary Mechanic enters the battlefield, you may return another permanent you control to its owner's hand.

5 /10
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Bant Sureblade

Bant Sureblade

Creature — Human Soldier (2/1)

As long as you control another multicolored permanent, Bant Sureblade gets +1/+1 and has first strike.

3.3 /10
$0.27
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