Creature — Rabbit Mercenary (3/3)
Vigilance
When Claim Jumper enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card and put it onto the battlefield tapped. Then if an opponent controls more lands than you, repeat this process once. If you search your library this way, shuffle.
Creature — Bird (2/2)
Flying
When Cloudchaser Eagle enters the battlefield, destroy target enchantment.
Creature — Bird (2/2)
Flying
When Cloudchaser Kestrel enters the battlefield, destroy target enchantment.
: Target permanent becomes white until end of turn.
Creature — Human Soldier (2/4)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control.
Creature — Giant Soldier (3/3)
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
Whenever one or more +1/+1 counters are put on Constable of the Realm, exile up to one other target nonland permanent until Constable of the Realm leaves the battlefield.
Creature — Dwarf Soldier (3/4)
When Consul's Shieldguard enters the battlefield, you get (two energy counters).
Whenever Consul's Shieldguard attacks, you may pay . If you do, another target attacking creature gains indestructible until end of turn.
Creature — Human Soldier (2/2)
Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls.
Creature — Human Soldier (2/2)
Dapper Shieldmate enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
As long as it's your turn, Dapper Shieldmate gets +2/+0.
Creature — Human Soldier (2/2)
First strike
When Daru Cavalier enters the battlefield, you may search your library for a card named Daru Cavalier, reveal it, put it into your hand, then shuffle.
Creature — Human Cleric (2/4)
Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Defender en-Vec: Prevent the next 2 damage that would be dealt to any target this turn.
Creature — Kor Cleric (2/2)
Protection from black
When Devout Lightcaster enters the battlefield, exile target black permanent.
Creature — Zombie Jackal (2/3)
When Disposal Mummy enters the battlefield, exile target card from an opponent's graveyard.
Legendary Creature — Human Warrior (4/3)
Vigilance
When Djeru, With Eyes Open enters the battlefield, you may search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.
If a source would deal damage to a planeswalker you control, prevent 1 of that damage.
Creature — Human Cleric (3/2)
Whenever you cast your second spell each turn, you gain 2 life.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Creature — Spirit Soldier (2/3)
Flash (You may cast this spell any time you could cast an instant.)
When Drogskol Shieldmate enters the battlefield, other creatures you control get +0/+1 until end of turn.
Creature — Spirit (2/1)
Flying
Untap all creatures you control during each other player's untap step.
Creature — Human Monk (2/2)
When Dueling Coach enters the battlefield, put a +1/+1 counter on target creature.
, : Put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
Creature — Griffin (4/4)
Flying
, Sacrifice two enchantments: Return Dutiful Griffin from your graveyard to your hand.
Creature — Dwarf Cleric (2/4)
When Dwarven Priest enters the battlefield, you gain 1 life for each creature you control.
Legendary Creature — Human Knight (3/3)
Artifacts you control have ward . (Whenever an artifact you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
When Elder Owyn Lyons enters the battlefield or dies, return target artifact card from your graveyard to your hand.
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