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Cards similar to Complicate (400)

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Perplex

Perplex

Instant

Counter target spell unless its controller discards their hand.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

8.3 /10
$1.22
Preemptive Strike

Preemptive Strike

Instant

Counter target creature spell.

0.9 /10
$3.14
Psychic Rebuttal

Psychic Rebuttal

Instant

Counter target instant or sorcery spell that targets you.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may copy the spell countered this way. You may choose new targets for the copy.

4.1 /10
$0.09
Psychic Trance

Psychic Trance

Instant

Until end of turn, Wizards you control gain ": Counter target spell."

2.1 /10
$0.44
Put Away

Put Away

Instant

Counter target spell. You may shuffle up to one target card from your graveyard into your library.

2.4 /10
$0.15
Rebuild

Rebuild

Instant

Return all artifacts to their owners' hands.
Cycling (, Discard this card: Draw a card.)

7.4 /10
$0.26
Recalibrate

Recalibrate

Instant

Return target creature to its owner's hand. If you've discarded a card this turn, draw a card.

3.6 /10
$0.04
Reject Imperfection

Reject Imperfection

Instant

Counter target spell. If that spell's mana value was 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

8.6 /10
$0.15
Remove Soul

Remove Soul

Instant

Counter target creature spell.

5.6 /10
$0.10
Repulse

Repulse

Instant

Return target creature to its owner's hand.
Draw a card.

6.7 /10
$0.11
Rewind

Rewind

Instant

Counter target spell. Untap up to four lands.

9.6 /10
$0.22
Sarumans Trickery

Saruman's Trickery

Instant

Counter target spell.
Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

8.3 /10
$0.18
Scatter to the Winds

Scatter to the Winds

Instant

Counter target spell.
Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

5.5 /10
$0.11
Scattering Stroke

Scattering Stroke

Instant

Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add an amount of equal to that spell's mana value. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

4.7 /10
$0.19
Second Guess

Second Guess

Instant

Counter target spell that's the second spell cast this turn.

1.8 /10
$0.04
Sinister Sabotage

Sinister Sabotage

Instant

Counter target spell.
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

8 /10
$0.09
Sirens Ruse

Siren's Ruse

Instant

Exile target creature you control, then return that card to the battlefield under its owner's control. If a Pirate was exiled this way, draw a card.

8.1 /10
$0.18
Spell Suck

Spell Suck

Instant

Counter target spell, then assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

10 /10
$0.07
Startle

Startle

Instant

Target creature gets -2/-0 until end of turn. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
Draw a card.

6.2 /10
$0.03
Stoic Rebuttal

Stoic Rebuttal

Instant

Metalcraft — This spell costs less to cast if you control three or more artifacts.
Counter target spell.

8.1 /10
$0.19
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