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Cards similar to Controlled Instincts (400)

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Nurgles Rot

Nurgle's Rot

Enchantment — Aura

Enchant creature an opponent controls
When enchanted creature dies, return Nurgle's Rot to its owner's hand and you create a 1/3 black Demon creature token named Plaguebearer of Nurgle.

7.8 /10
$0.40
Nyxborn Hydra

Nyxborn Hydra

Enchantment Creature — Hydra (0/1)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
Reach, trample
Nyxborn Hydra enters the battlefield with X +1/+1 counters on it.
Enchanted creature gets +1/+1 for each +1/+1 counter on Nyxborn Hydra and has reach and trample.

3.7 /10
$0.13
Nyxborn Rollicker

Nyxborn Rollicker

Enchantment Creature — Satyr (1/1)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Enchanted creature gets +1/+1.

4 /10
$0.06
Nyxborn Shieldmate

Nyxborn Shieldmate

Enchantment Creature — Human Soldier (1/2)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Enchanted creature gets +1/+2.

3.8 /10
$0.06
Nyxborn Triton

Nyxborn Triton

Enchantment Creature — Merfolk (2/3)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Enchanted creature gets +2/+3.

2.2 /10
$0.04
One with the Stars

One with the Stars

Enchantment — Aura

Enchant creature or enchantment
Enchanted permanent is an enchantment and loses all other card types. (It still has its abilities, but it's no longer a creature.)

4 /10
$0.06
Oppressive Rays

Oppressive Rays

Enchantment — Aura

Enchant creature
Enchanted creature can't attack or block unless its controller pays .
Activated abilities of enchanted creature cost more to activate.

5.2 /10
$0.06
Paladin Class

Paladin Class

Enchantment — Class

(Gain the next level as a sorcery to add its ability.)
Spells your opponents cast during your turn cost more to cast.
: Level 2
Creatures you control get +1/+1.
: Level 3
Whenever you attack, until end of turn, target attacking creature gets +1/+1 for each other attacking creature and gains double strike.

9.1 /10
$0.40
Pemmins Aura

Pemmin's Aura

Enchantment — Aura

Enchant creature
: Untap enchanted creature.
: Enchanted creature gains flying until end of turn.
: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
: Enchanted creature gets +1/-1 or -1/+1 until end of turn.

9 /10
$5.22
Pendrell Flux

Pendrell Flux

Enchantment — Aura

Enchant creature
Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you pay its mana cost."

1.8 /10
$0.13
Phantom Wings

Phantom Wings

Enchantment — Aura

Enchant creature
Enchanted creature has flying.
Sacrifice Phantom Wings: Return enchanted creature to its owner's hand.

1.9 /10
$0.28
Predators Gambit

Predator's Gambit

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+1.
Enchanted creature has intimidate as long as its controller controls no other creatures. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

2.4 /10
$0.03
Primordial Mist

Primordial Mist

Enchantment

At the beginning of your end step, you may manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Exile a face-down permanent you control face up: You may play that card this turn. (You still pay its costs. Timing rules still apply.)

7.1 /10
$2.17
Puppet Master

Puppet Master

Enchantment — Aura

Enchant creature
When enchanted creature dies, return that card to its owner's hand. If that card is returned to its owner's hand this way, you may pay . If you do, return Puppet Master to its owner's hand.

1 /10
$0.11
Raffines Guidance

Raffine's Guidance

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1.
You may cast Raffine's Guidance from your graveyard by paying rather than paying its mana cost.

5.4 /10
$0.03
Rancor

Rancor

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.

9.8 /10
$1.38
Red Scarab

Red Scarab

Enchantment — Aura

Enchant creature
Enchanted creature can't be blocked by red creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a red permanent.

2.3 /10
$0.21
Rising Waters

Rising Waters

Enchantment

Lands don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player untaps a land they control.

5.3 /10
$1.47
Second Wind

Second Wind

Enchantment — Aura

Enchant creature
: Tap enchanted creature.
: Untap enchanted creature.

4.6 /10
$0.35
Security Bypass

Security Bypass

Enchantment — Aura

Enchant creature
As long as enchanted creature is attacking alone, it can't be blocked.
Enchanted creature has "Whenever this creature deals combat damage to a player, it connives." (Its controller draws a card, then discards a card. If they discarded a nonland card, they put a +1/+1 counter on this creature.)

7.7 /10
$0.07
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