Artifact Creature — Human Rogue (1/1)
, : Target player loses 1 life and reveals their hand.
Artifact Creature — Zombie (2/2)
When Tidehollow Sculler enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.
When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand.
Artifact Creature — Knight (1/1)
As long as Timber Paladin is enchanted by exactly one Aura, it has base power and toughness 3/3.
As long as Timber Paladin is enchanted by exactly two Auras, it has base power and toughness 5/5 and vigilance.
As long as Timber Paladin is enchanted by three or more Auras, it has base power and toughness 10/10, vigilance, and trample.
Artifact Creature — Chimera (2/2)
Flying
Sacrifice Tin-Wing Chimera: Put a +2/+2 counter on target Chimera creature. It gains flying. (This effect lasts indefinitely.)
Artifact Creature — Human Artificer (2/2)
Whenever another artifact enters the battlefield under your control, Towashi Songshaper gets +1/+0 until end of turn.
Artifact Creature — Necron (2/1)
Flying
Dynastic Codes — When Triarch Praetorian enters the battlefield from a graveyard, you draw two cards and you lose 2 life.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Artifact Creature — Construct (1/1)
Flying
Triskelavus enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Triskelavus: Create a 1/1 colorless Triskelavite artifact creature token with flying. It has "Sacrifice this creature: This creature deals 1 damage to any target."
Artifact
When Alchemist's Vial enters the battlefield, draw a card.
, , Sacrifice Alchemist's Vial: Target creature can't attack or block this turn.
Artifact
Sacrifice a creature: Target player mills cards equal to the sacrificed creature's power.
Legendary Artifact — Equipment
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever equipped creature attacks, put a +1/+1 counter on each creature you control. If you have the city's blessing, put two +1/+1 counters on each creature you control instead.
Equip
Artifact
, , Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
Artifact
, , Sacrifice Balm of Restoration: Choose one —
• You gain 2 life.
• Prevent the next 2 damage that would be dealt to any target this turn.
Artifact
When Cogworker's Puzzleknot enters the battlefield, create a 1/1 colorless Servo artifact creature token.
, Sacrifice Cogworker's Puzzleknot: Create a 1/1 colorless Servo artifact creature token.
Artifact
, : Draw a card, then discard a card. Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Artifact
, , Sacrifice Conch Horn: Draw two cards, then put a card from your hand on top of your library.
Creature — Human Peasant // Sorcery — Adventure (1/3)
Treats to Share
Create a Food token. (Then exile this card. You may cast the creature later from exile. A Food token is an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Creature — Human Rogue (2/1)
, Sacrifice a Human: Put two +1/+1 counters on target creature.
Artifact — Treasure
Flash
, Sacrifice Dire Mimic: Add one mana of any color.
: Dire Mimic becomes a Shapeshifter artifact creature with base power and toughness 5/5 until end of turn.
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