Creature — Centaur Druid Scout Archer (2/1)
Reach (This creature can block creatures with flying.)
Threshold — Seton's Scout gets +2/+2 as long as seven or more cards are in your graveyard.
Creature — Human Shaman (2/3)
: Add two mana in any combination of colors. Spend this mana only to cast creature spells.
Formidable — , : Each player's life total becomes the number of creatures they control. Activate only if creatures you control have total power 8 or greater.
Creature — Ouphe (1/1)
: Target creature loses all "bands with other" abilities until end of turn.
Creature — Spirit (1/2)
All creatures able to block Shinen of Life's Roar do so.
Channel — , Discard Shinen of Life's Roar: All creatures able to block target creature this turn do so.
Creature — Elf Rogue (1/1)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Silhana Ledgewalker can't be blocked except by creatures with flying.
Legendary Creature — Treefolk (2/4)
Reach
Whenever Six attacks, mill three cards. You may put a land card from among them into your hand.
As long as it's your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
Creature — Centaur Archer (1/2)
Reach (This creature can block creatures with flying.)
, Sacrifice Skyshooter: Destroy target attacking or blocking creature with flying.
Creature — Beast (2/2)
If you control a Forest, rather than pay this spell's mana cost, you may have each other player gain 5 life.
Creature — Human Druid (3/3)
Flash
Hexproof
When Slippery Bogbonder enters the battlefield, put a hexproof counter on target creature. Then move any number of counters from among creatures you control onto that creature.
Creature — Centaur (3/2)
Creatures you control can't be the targets of blue spells or abilities from blue sources.
Snow Creature — Bear Spirit (0/4)
When Spirit of the Aldergard enters the battlefield, search your library for a snow land card, reveal it, put it into your hand, then shuffle.
Spirit of the Aldergard gets +1/+0 for each other snow permanent you control.
Creature — Wolf Spirit (3/3)
Flash
When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn.
Creature — Troll Mutant (0/0)
Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
: Regenerate target creature with a +1/+1 counter on it.
Creature — Fungus (2/2)
Each other creature you control that's a Fungus or Saproling gets +1/+1.
Creature — Squirrel (2/2)
Squirrel Mob gets +1/+1 for each other Squirrel on the battlefield.
Creature — Cat Citizen (0/2)
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
This creature assigns combat damage equal to its toughness rather than its power.
Legendary Creature — Time Lord (1/1)
If you would planeswalk, instead look at the top two cards of your planar deck, put one on the bottom of your planar deck and the other on top, then planeswalk.
: Add .
Doctor's companion (You can have two commanders if the other is the Doctor.)
Creature — Human Cleric (1/2)
When Sylvan Hierophant dies, exile Sylvan Hierophant, then return another target creature card from your graveyard to your hand.
Legendary Creature — Human Knight (2/2)
Whenever Syr Faren, the Hengehammer attacks, another target attacking creature gets +X/+X until end of turn, where X is Syr Faren's power.
© 2024 MTG Assist • DiabolicTutor.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.