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Cards similar to Ethereal Haze (400)

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Withstand

Withstand

Instant

Prevent the next 3 damage that would be dealt to any target this turn.
Draw a card.

0.8 /10
$0.06
Beckon Apparition

Beckon Apparition

Instant

Exile target card from a graveyard. Create a 1/1 white and black Spirit creature token with flying.

4.2 /10
$0.07
Carom

Carom

Instant

The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead.
Draw a card.

3.7 /10
$0.01
Dazzling Reflection

Dazzling Reflection

Instant

You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage.

5.1 /10
$0.05
Desperate Gambit

Desperate Gambit

Instant

Choose a source you control and flip a coin. If you win the flip, the next time that source would deal damage this turn, it deals double that damage instead. If you lose the flip, the next time it would deal damage this turn, prevent that damage.

6 /10
$0.45
Great Train Heist

Great Train Heist

Instant

Spree (Choose one or more additional costs.)
+ — Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase.
+ — Creatures you control get +1/+0 and gain first strike until end of turn.
+ — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.

8.3 /10
$2.50
Honorable Passage

Honorable Passage

Instant

The next time a source of your choice would deal damage to any target this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.

2.4 /10
$0.21
Intervention Pact

Intervention Pact

Instant

The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
At the beginning of your next upkeep, pay . If you don't, you lose the game.

5.2 /10
$7.19
Invulnerability

Invulnerability

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
The next time a source of your choice would deal damage to you this turn, prevent that damage.

1.8 /10
$0.23
Martyrdom

Martyrdom

Instant

Until end of turn, target creature you control gains ": The next 1 damage that would be dealt to target creature, planeswalker, or player this turn is dealt to this creature instead." Only you may activate this ability.

3.7 /10
$0.20
Refraction Trap

Refraction Trap

Instant — Trap

If an opponent cast a red instant or sorcery spell this turn, you may pay rather than pay this spell's mana cost.
Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to any target.

0.8 /10
$0.11
Reverse Damage

Reverse Damage

Instant

The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.

3.9 /10
$0.39
Spikefield Hazard  Spikefield Cave

Spikefield Hazard // Spikefield Cave

Instant // Land

Spikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead.

Spikefield Cave

Spikefield Cave enters the battlefield tapped.
: Add .

9.1 /10
$0.45
Torch the Tower

Torch the Tower

Instant

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Torch the Tower deals 2 damage to target creature or planeswalker. If this spell was bargained, instead it deals 3 damage to that permanent and you scry 1.
If a permanent dealt damage by Torch the Tower would die this turn, exile it instead.

4.9 /10
$0.10
Avenging Arrow

Avenging Arrow

Instant

Destroy target creature that dealt damage this turn.

3.1 /10
$0.04
Battle Cry

Battle Cry

Instant

Untap all white creatures you control.
Whenever a creature blocks this turn, it gets +0/+1 until end of turn.

1 /10
$0.21
Courageous Resolve

Courageous Resolve

Instant

Up to one target creature you control gains protection from each of your opponents until end of turn. Draw a card. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.)
Fateful hour — If you have 5 or less life, you can't lose life this turn, you can't lose the game this turn, and your opponents can't win the game this turn.

5.8 /10
$0.25
Dromokas Command

Dromoka's Command

Instant

Choose two —
• Prevent all damage target instant or sorcery spell would deal this turn.
• Target player sacrifices an enchantment.
• Put a +1/+1 counter on target creature.
• Target creature you control fights target creature you don't control.

8.1 /10
$0.24
Equal Treatment

Equal Treatment

Instant

If any source would deal 1 or more damage to a permanent or player this turn, it deals 2 damage to that permanent or player instead.
Draw a card.

2.8 /10
$0.29
Everybody Lives

Everybody Lives!

Instant

All creatures gain hexproof and indestructible until end of turn. Players gain hexproof until end of turn. Players can't lose life this turn and players can't lose the game or win the game this turn.

8.8 /10
$9.99
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