Creature — Griffin (3/2)
Flying
When Gale Swooper enters the battlefield, target creature gains flying until end of turn.
Creature — Griffin (2/2)
Flying
Whenever Garrison Griffin attacks, target Knight you control gains flying until end of turn.
Creature — Angel (2/2)
Flying
: Glimmering Angel gains shroud until end of turn. (It can't be the target of spells or abilities.)
Creature — Cat (2/2)
Prevent all damage that would be dealt to Glittering Lion.
: Until end of turn, Glittering Lion loses "Prevent all damage that would be dealt to Glittering Lion." Any player may activate this ability.
Creature — Dwarf Pilot (2/3)
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Flying
Creature — Dragon (3/4)
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)
Flying
Whenever this creature attacks, return target nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is this creature's power.
Creature — Human Knight (2/2)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Whenever Gustcloak Cavalier attacks, you may tap target creature.
Whenever Gustcloak Cavalier becomes blocked, you may untap Gustcloak Cavalier and remove it from combat.
Creature — Human Soldier (3/2)
When Haazda Officer enters the battlefield, target creature you control gets +1/+1 until end of turn.
Creature — Kirin (2/2)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Heavenly Qilin attacks, another target creature you control gains flying until end of turn.
Legendary Enchantment Creature — God (5/5)
Indestructible
As long as your devotion to white is less than five, Heliod isn't a creature.
Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.
: Another target creature gains lifelink until end of turn.
Creature — Human (3/2)
When Herald of the Fair enters the battlefield, target creature you control gets +1/+1 until end of turn.
Creature — Human Soldier (1/4)
Flying
Whenever you cast a spell that targets Hero of the Winds, creatures you control get +1/+0 until end of turn.
Creature — Cat (3/4)
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, other creatures you control get +X/+X until end of turn, where X is the number of times this creature has mutated.
Artifact Creature — Golem (2/2)
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Other artifact creatures you control get +2/+2 as long as you have the city's blessing.
At the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token.
Creature — Dinosaur (3/3)
Flying
When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn.
Artifact Creature — Robot (3/4)
When Impounding Lot-Bot enters the battlefield, you may say "INCARCERATE!" in a robot voice. If you do, exile another target artifact or enchantment until Impounding Lot-Bot leaves the battlefield.
Creature — Phyrexian Cleric (3/4)
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
When Indoctrination Attendant enters the battlefield, you may return another permanent you control to its owner's hand. If you do, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block."
Creature — Cat Soldier (4/4)
: Put a +1/+1 counter on another target attacking creature you control. If that creature is a Cat, it gains first strike until end of turn.
Creature — Human Citizen (1/1)
When Inside Source enters the battlefield, create a 2/2 white and blue Detective creature token.
, : Target Detective you control gets +2/+0 and gains vigilance until end of turn. Activate only as a sorcery.
Creature — Dwarf Artificer (2/4)
At the beginning of your end step, if you haven't cast a spell from your hand this turn and Inventive Wingsmith doesn't have a flying counter on it, put a flying counter on it.
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