← Edit search Random card

Cards similar to Ghitu War Cry (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Stand or Fall

Stand or Fall

Enchantment

At the beginning of combat on your turn, for each defending player, separate all creatures that player controls into two piles and that player chooses one. Only creatures in the chosen piles can block this turn.

2.2 /10
$0.25
Storm Gods Oracle

Storm God's Oracle

Enchantment Creature — Human Shaman (1/3)

: Storm God's Oracle gets +1/-1 until end of turn.
When Storm God's Oracle dies, it deals 3 damage to any target.

1.3 /10
$0.03
Tempered in Solitude

Tempered in Solitude

Enchantment

Whenever a creature you control attacks alone, exile the top card of your library. You may play that card this turn.

7.3 /10
$0.06
The Sound of Drums

The Sound of Drums

Enchantment — Aura

Enchant creature
Enchanted creature is goaded.
If enchanted creature would deal combat damage to a permanent or player, it deals double that damage instead.
: Return The Sound of Drums from your graveyard to your hand.

7.7 /10
$2.79
Torch Song

Torch Song

Enchantment

At the beginning of your upkeep, you may put a verse counter on Torch Song.
, Sacrifice Torch Song: It deals X damage to any target, where X is the number of verse counters on Torch Song.

1 /10
$0.23
Total War

Total War

Enchantment

Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn't attack, except for creatures the player hasn't controlled continuously since the beginning of the turn.

3.9 /10
$1.04
Unquenchable Fury

Unquenchable Fury

Enchantment — Aura

Enchant creature
Enchanted creature has "Whenever this creature attacks, it deals X damage to defending player, where X is the number of cards in their hand."
When Unquenchable Fury is put into your graveyard from the battlefield, return it to your hand.

8 /10
$0.22
Vigilante Justice

Vigilante Justice

Enchantment

Whenever a Human enters the battlefield under your control, Vigilante Justice deals 1 damage to any target.

5.4 /10
$0.07
War Cadence

War Cadence

Enchantment

: This turn, creatures can't block unless their controller pays for each blocking creature they control.

6.4 /10
$0.56
 Balls of Fire

_____ Balls of Fire

Enchantment

When this enchantment enters the battlefield, you may put a name sticker on it.
Whenever you put a sticker on this enchantment, it deals damage equal to the number of o's in name stickers on this enchantment to any target.

0.7 /10
$0.02
Aether Flash

Aether Flash

Enchantment

Whenever a creature enters the battlefield, Aether Flash deals 2 damage to it.

7 /10
$0.56
Aether Sting

Aether Sting

Enchantment

Whenever an opponent casts a creature spell, Aether Sting deals 1 damage to that player.

6.3 /10
$0.52
Aggravated Assault

Aggravated Assault

Enchantment

: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.

9.6 /10
$8.84
Aggressive Mining

Aggressive Mining

Enchantment

You can't play lands.
Sacrifice a land: Draw two cards. Activate only once each turn.

7 /10
$0.47
Akki EmberKeeper

Akki Ember-Keeper

Enchantment Creature — Goblin Warrior (2/1)

Whenever a nontoken modified creature you control dies, create a 1/1 colorless Spirit creature token. (Equipment, Auras you control, and counters are modifications.)

4.8 /10
$0.03
AnZerrin Ruins

An-Zerrin Ruins

Enchantment

As An-Zerrin Ruins enters the battlefield, choose a creature type.
Creatures of the chosen type don't untap during their controllers' untap steps.

2.4 /10
--
Anax Hardened in the Forge

Anax, Hardened in the Forge

Legendary Enchantment Creature — Demigod (0/3)

Anax's power is equal to your devotion to red. (Each in the mana costs of permanents you control counts toward your devotion to red.)
Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This creature can't block." If the creature had power 4 or greater, create two of those tokens instead.

8.5 /10
$0.08
Antagonism

Antagonism

Enchantment

At the beginning of each player's end step, Antagonism deals 2 damage to that player unless one of their opponents was dealt damage this turn.

2.4 /10
$0.38
Archetype of Aggression

Archetype of Aggression

Enchantment Creature — Human Warrior (3/2)

Creatures you control have trample.
Creatures your opponents control lose trample and can't have or gain trample.

9 /10
$0.57
Ashlings Prerogative

Ashling's Prerogative

Enchantment

As Ashling's Prerogative enters the battlefield, choose odd or even. (Zero is even.)
Each creature with mana value of the chosen quality has haste.
Each creature without mana value of the chosen quality enters the battlefield tapped.

5.3 /10
$0.74
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.