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Cards similar to Heightened Awareness (400)

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Illusionary Terrain

Illusionary Terrain

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
As Illusionary Terrain enters the battlefield, choose two basic land types.
Basic lands of the first chosen type are the second chosen type.

2.2 /10
$0.23
In Bolass Clutches

In Bolas's Clutches

Legendary Enchantment — Aura

Enchant permanent
You control enchanted permanent.
Enchanted permanent is legendary.

6.5 /10
$0.07
Inexorable Tide

Inexorable Tide

Enchantment

Whenever you cast a spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

9.6 /10
$2.23
Invasion of Kaldheim  Pyre of the World Tree

Invasion of Kaldheim // Pyre of the World Tree

Battle — Siege // Enchantment

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Kaldheim enters the battlefield, exile all cards from your hand, then draw that many cards. Until the end of your next turn, you may play cards exiled this way.

Pyre of the World Tree

Discard a land card: Pyre of the World Tree deals 2 damage to any target.
Whenever you discard a land card, exile the top card of your library. You may play that card this turn.

8.1 /10
$0.58
Jaces Sanctum

Jace's Sanctum

Enchantment

Instant and sorcery spells you cast cost less to cast.
Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

9.3 /10
$0.89
Levitation

Levitation

Enchantment

Creatures you control have flying.

7.3 /10
$0.30
March of the Machines

March of the Machines

Enchantment

Each noncreature artifact is an artifact creature with power and toughness each equal to its mana value. (Equipment that's a creature can't equip a creature.)

6.2 /10
$0.35
Mind Control

Mind Control

Enchantment — Aura

Enchant creature
You control enchanted creature.

6.4 /10
$0.11
Mystic Decree

Mystic Decree

World Enchantment

All creatures lose flying and islandwalk.

2.4 /10
$1.12
Nyxborn Seaguard

Nyxborn Seaguard

Enchantment Creature — Merfolk Soldier (2/5)

1.4 /10
$0.05
Octopus Umbra

Octopus Umbra

Enchantment — Aura

Enchant creature
Enchanted creature has base power and toughness 8/8 and has "Whenever this creature attacks, you may tap target creature with power 8 or less."
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

7.8 /10
$2.64
One with the Stars

One with the Stars

Enchantment — Aura

Enchant creature or enchantment
Enchanted permanent is an enchantment and loses all other card types. (It still has its abilities, but it's no longer a creature.)

4 /10
$0.06
Opposition

Opposition

Enchantment

Tap an untapped creature you control: Tap target artifact, creature, or land.

8.3 /10
$0.34
Outpost Siege

Outpost Siege

Enchantment

As Outpost Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.
• Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target.

9.5 /10
$0.33
Perplexing Chimera

Perplexing Chimera

Enchantment Creature — Chimera (3/3)

Whenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)

8.5 /10
$1.11
Plate Spinning

Plate Spinning

Enchantment

Whenever you cast a spell, copy it and you may choose new targets for the copy. Then balance a card from outside the game on one of your fingertips. When that card falls or touches another card, sacrifice Plate Spinning.

0 /10
$0.10
Precognition Field

Precognition Field

Enchantment

You may look at the top card of your library any time.
You may cast instant and sorcery spells from the top of your library.
: Exile the top card of your library.

6.8 /10
$0.16
Protective Bubble

Protective Bubble

Enchantment — Aura

Enchant creature
Enchanted creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)

5.5 /10
$0.29
Psychic Battle

Psychic Battle

Enchantment

Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the highest mana value may change the target or targets. If two or more cards are tied for highest, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named Psychic Battle.

4.9 /10
$0.94
Rooftop Storm

Rooftop Storm

Enchantment

You may pay rather than pay the mana cost for Zombie creature spells you cast.

9.4 /10
$2.17
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