Instant
Target creature gets +1/+1 and gains flying and first strike until end of turn.
Enchantment — Aura
Enchant creature or Vehicle
As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types.
Enchanted creature gets +2/+2 and has flying.
Artifact — Vehicle
Flying
Whenever Aerial Surveyor attacks, if defending player controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
Crew 2
Artifact Creature — Cyborg Rigger (3/2)
Flying
, Sacrifice another artifact: Aerial Toastmaster assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Instant
Aerial Volley deals 3 damage divided as you choose among one, two, or three target creatures with flying.
Creature — Elephant Performer (3/2)
Flying
When Aerialephant enters, you get , then you may put a sticker on a nonland permanent you own.
Creature — Bird Soldier (3/3)
Flying
When Aerie Auxiliary enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
Creature — Dog Archer (3/4)
Reach (This creature can block creatures with flying.)
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
Creature — Bird Wizard (3/3)
Flying
: Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
Creature — Ouphe (3/3)
Sacrifice Aerie Ouphes: It deals damage equal to its power to target creature with flying.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature — Human Cleric (2/4)
Inspired — Whenever Aerie Worshippers becomes untapped, you may pay . If you do, create a 2/2 blue Bird enchantment creature token with flying.
Creature — Elemental Beast (2/4)
Flying
Discard a card: Switch Aeromoeba's power and toughness until end of turn.
Creature — Homunculus Mutant (2/3)
Flying
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Creature — Human Soldier (3/4)
Flying
When Aeronaut Cavalry enters, put a +1/+1 counter on another target Soldier you control.
Creature — Human Artificer (2/3)
Aeronaut Tinkerer has flying as long as you control an artifact. (It can't be blocked except by creatures with flying or reach.)
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