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Cards similar to Kobold Taskmaster (400)

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Ire Shaman

Ire Shaman

Creature — Orc Shaman (2/1)

Menace (This creature can't be blocked except by two or more creatures.)
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Ire Shaman is turned face up, exile the top card of your library. Until end of turn, you may play that card.

3.7 /10
$0.13
Ironclaw Orcs

Ironclaw Orcs

Creature — Orc (2/2)

Ironclaw Orcs can't block creatures with power 2 or greater.

0.4 /10
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Kargan Dragonlord

Kargan Dragonlord

Creature — Human Warrior (2/2)

Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 4-7
4/4
Flying
LEVEL 8+
8/8
Flying, trample
: Kargan Dragonlord gets +1/+0 until end of turn.

4.2 /10
$0.61
Kargan Intimidator

Kargan Intimidator

Creature — Human Warrior (3/1)

Cowards can't block Warriors.
: Choose one that hasn't been chosen this turn —
• Kargan Intimidator gets +1/+1 until end of turn.
• Target creature becomes a Coward until end of turn.
• Target Warrior gains trample until end of turn.

5.6 /10
$0.07
Keeper of the Flame

Keeper of the Flame

Creature — Human Wizard (1/2)

, : Choose target opponent who had more life than you did as you activated this ability. Keeper of the Flame deals 2 damage to that player.

0.6 /10
$0.26
Keldon Marauders

Keldon Marauders

Creature — Human Warrior (3/3)

Vanishing 2 (This creature enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Keldon Marauders enters or leaves the battlefield, it deals 1 damage to target player or planeswalker.

2.3 /10
$0.14
Kessig Naturalist  Lord of the Ulvenwald

Kessig Naturalist // Lord of the Ulvenwald

Creature — Human Werewolf // Creature — Werewolf (2/2)

Whenever Kessig Naturalist attacks, add or . Until end of turn, you don't lose this mana as steps and phases end.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Lord of the Ulvenwald

Other Wolves and Werewolves you control get +1/+1.
Whenever Lord of the Ulvenwald attacks, add or . Until end of turn, you don't lose this mana as steps and phases end.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

8 /10
$0.13
Khenra Spellspear  Gitaxian Spellstalker

Khenra Spellspear // Gitaxian Spellstalker

Creature — Jackal Warrior // Creature — Phyrexian Jackal (2/2)

Trample
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
: Transform Khenra Spellspear. Activate only as a sorcery. ( can be paid with either or 2 life.)

Gitaxian Spellstalker

Trample, ward , prowess, prowess (Each instance of prowess triggers separately.)

6.6 /10
$0.08
Kiln Fiend

Kiln Fiend

Creature — Elemental Beast (1/2)

Whenever you cast an instant or sorcery spell, Kiln Fiend gets +3/+0 until end of turn.

5 /10
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Koll the Forgemaster

Koll, the Forgemaster

Legendary Creature — Dwarf Warrior (2/2)

Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand.
Creature tokens you control that are enchanted or equipped get +1/+1.

8.3 /10
$0.15
Krark the Thumbless

Krark, the Thumbless

Legendary Creature — Goblin Wizard (2/2)

Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy.
Partner (You can have two commanders if both have partner.)

9.2 /10
$0.51
Labyrinth Raptor

Labyrinth Raptor

Creature — Nightmare Dinosaur (2/2)

Menace
Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature blocking it.
: Creatures you control with menace get +1/+0 until end of turn.

6.2 /10
$0.21
Lambholt Harrier

Lambholt Harrier

Creature — Wolf (2/2)

: Target creature can't block this turn.

4.4 /10
$0.02
Lightning Visionary

Lightning Visionary

Creature — Minotaur Shaman (2/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

3.2 /10
$0.02
Mad Dog

Mad Dog

Creature — Dog (2/2)

At the beginning of your end step, if Mad Dog didn't attack or come under your control this turn, sacrifice it.

1 /10
$0.10
MageRing Bully

Mage-Ring Bully

Creature — Human Warrior (2/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Mage-Ring Bully attacks each combat if able.

1.2 /10
$0.03
Magma Pummeler

Magma Pummeler

Creature — Elemental (0/0)

Magma Pummeler enters the battlefield with X +1/+1 counters on it.
If damage would be dealt to Magma Pummeler while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. When one or more counters are removed from Magma Pummeler this way, it deals that much damage to any target.

4.5 /10
$0.04
Magmatic Channeler

Magmatic Channeler

Creature — Human Wizard (1/3)

As long as there are four or more instant and/or sorcery cards in your graveyard, Magmatic Channeler gets +3/+1.
, Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn.

7 /10
$0.12
Managorger Phoenix

Managorger Phoenix

Creature — Phoenix (2/2)

Flying
Managorger Phoenix can't block.
Whenever you cast a spell, if Managorger Phoenix is in your graveyard, put a flame counter on Managorger Phoenix for each in that spell's mana cost. If Managorger Phoenix has five or more flame counters on it, return it to the battlefield and it perpetually gets +1/+1.

10 /10
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Minotaur de Force

Minotaur de Force

Creature — Minotaur Performer (2/1)

Haste
When Minotaur de Force enters the battlefield, you get , then you may put a sticker on a nonland permanent you own.

1.8 /10
$0.02
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