Creature — Insect Warrior (4/1)
Flying
, Discard a creature card: Return Kraul Swarm from your graveyard to your hand.
Creature — Vampire (3/3)
At the beginning of each end step, if a creature dealt damage by Krovikan Vampire this turn died, put that card onto the battlefield under your control. Sacrifice it when you lose control of Krovikan Vampire.
Creature — Spirit (5/4)
Whenever you cast a historic spell, you may pay . If you do, return Lingering Phantom from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)
Creature — Demon (7/7)
Flying
Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.
Legendary Creature — Human Wizard (2/2)
Whenever Mastermind Plum attacks, exile up to one target card from a graveyard. If an artifact card was exiled this way, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Whenever you cast a spell, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.
Creature — Human Rogue (3/3)
When Midnight Scavengers enters the battlefield, you may return target creature card with mana value 3 or less from your graveyard to your hand.
(Melds with Graf Rats.)
Creature — Nightmare (5/5)
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flying
Whenever this creature mutates, exile the top card of each opponent's library face down. You may look at and play those cards for as long as they remain exiled.
Legendary Creature — Phyrexian Horror (5/4)
Flying
Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Creature — Elemental (3/3)
When Mournwhelk enters the battlefield, target player discards two cards.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Artifact Creature — Necron (5/3)
Flash
Synaptic Disintegrator — When Necron Deathmark enters the battlefield, destroy up to one target creature and target player mills three cards.
Creature — Zombie Giant (5/5)
, Sacrifice a creature: Return Necrosavant from your graveyard to the battlefield. Activate only during your upkeep.
Creature — Phyrexian Insect (0/0)
Flying
Necrosquito enters the battlefield with two oil counters on it.
Necrosquito gets +1/+1 for each oil counter on it.
Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Necrosquito.
Creature — Zombie (4/1)
Nim Devourer gets +1/+0 for each artifact you control.
: Return Nim Devourer from your graveyard to the battlefield, then sacrifice a creature. Activate only during your upkeep.
Creature — Spirit Ninja (6/3)
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Creature — Zombie (0/0)
Noosegraf Mob enters the battlefield with five +1/+1 counters on it.
Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token.
Legendary Creature — Rat Faerie (3/4)
Flying
At the beginning of each end step, if a creature died this turn, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
, Sacrifice another creature or artifact: Old Flitterfang gets +2/+2 until end of turn.
Creature — Human Rogue (3/2)
Whenever Orzhov Racketeers deals combat damage to a player, that player discards a card.
Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
Creature — Rat (3/2)
When Ossuary Rats enters the battlefield, it deals X damage to target creature or planeswalker an opponent controls, where X is the number of creature cards in your graveyard.
Creature — Ooze (3/3)
Menace
As Predatory Sludge enters the battlefield, choose a permanent you don't control. When the chosen permanent is put into a graveyard from the battlefield, conjure a card named Predatory Sludge into your hand.
Creature — Astartes Warrior (3/2)
When Primaris Eliminator enters the battlefield, choose one —
• Executioner Round — Destroy target creature.
• Hyperfrag Round — Creatures target player controls get -2/-2 until end of turn.
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