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Cards similar to Magus of the Disk (400)

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Angel of Jubilation

Angel of Jubilation

Creature — Angel (3/3)

Flying
Other nonblack creatures you control get +1/+1.
Players can't pay life or sacrifice creatures to cast spells or activate abilities.

8.7 /10
$8.82
Angel of Mercy

Angel of Mercy

Creature — Angel (3/3)

Flying
When Angel of Mercy enters the battlefield, you gain 3 life.

3.7 /10
$0.13
Angel of Sanctions

Angel of Sanctions

Creature — Angel (3/4)

Flying
When Angel of Sanctions enters the battlefield, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield.
Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.)

7.5 /10
$0.75
Angelic Field Marshal

Angelic Field Marshal

Creature — Angel (3/3)

Flying
Lieutenant — As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance.

8.4 /10
$0.49
Angelic SellSword

Angelic Sell-Sword

Creature — Angel Mercenary (4/4)

Flying, vigilance
Whenever Angelic Sell-Sword or another nontoken creature enters the battlefield under your control, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Whenever Angelic Sell-Sword attacks, if its power is 6 or greater, draw a card.

5.1 /10
$0.13
Annex Sentry

Annex Sentry

Artifact Creature — Phyrexian Cleric (1/4)

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
When Annex Sentry enters the battlefield, exile target artifact or creature an opponent controls with mana value 3 or less until Annex Sentry leaves the battlefield.

7.5 /10
$0.10
Anointed Peacekeeper

Anointed Peacekeeper

Creature — Human Cleric (3/3)

Vigilance
As Anointed Peacekeeper enters the battlefield, look at an opponent's hand, then choose any card name.
Spells your opponents cast with the chosen name cost more to cast.
Activated abilities of sources with the chosen name cost more to activate unless they're mana abilities.

4.9 /10
$0.35
Apex Hawks

Apex Hawks

Creature — Bird (2/2)

Multikicker (You may pay an additional any number of times as you cast this spell.)
Flying
Apex Hawks enters the battlefield with a +1/+1 counter on it for each time it was kicked.

1.7 /10
$0.06
Apothecary Geist

Apothecary Geist

Creature — Spirit (2/3)

Flying
When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life.

1.9 /10
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Arashin Foremost

Arashin Foremost

Creature — Human Warrior (2/2)

Double strike
Whenever Arashin Foremost enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn.

5.1 /10
$0.28
Arborea Pegasus

Arborea Pegasus

Creature — Pegasus (2/3)

Flying
When Arborea Pegasus enters the battlefield, target creature gets +1/+1 and gains flying until end of turn.

2.8 /10
$0.01
Archangel of Wrath

Archangel of Wrath

Creature — Angel (3/4)

Kicker and/or (You may pay an additional and/or as you cast this spell.)
Flying, lifelink
When Archangel of Wrath enters the battlefield, if it was kicked, it deals 2 damage to any target.
When Archangel of Wrath enters the battlefield, if it was kicked twice, it deals 2 damage to any target.

3.9 /10
$0.22
Archetype of Courage

Archetype of Courage

Enchantment Creature — Human Soldier (2/2)

Creatures you control have first strike.
Creatures your opponents control lose first strike and can't have or gain first strike.

8.8 /10
$1.06
Archon of Absolution

Archon of Absolution

Creature — Archon (3/2)

Flying
Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.)
Creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures.

8 /10
$0.16
Archon of Emeria

Archon of Emeria

Creature — Archon (2/3)

Flying
Each player can't cast more than one spell each turn.
Nonbasic lands your opponents control enter the battlefield tapped.

9.6 /10
$3.70
Archon of Redemption

Archon of Redemption

Creature — Archon (3/4)

Flying
Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power.

5.6 /10
$0.20
Archon of the Wild Rose

Archon of the Wild Rose

Creature — Archon (4/4)

Flying
Other creatures you control that are enchanted by Auras you control have base power and toughness 4/4 and have flying.

6.9 /10
$0.11
Ardenvale Paladin

Ardenvale Paladin

Creature — Human Knight (2/5)

Adamant — If at least three white mana was spent to cast this spell, Ardenvale Paladin enters the battlefield with a +1/+1 counter on it.

2.5 /10
$0.01
Argivian Cavalier

Argivian Cavalier

Creature — Orc Knight (2/2)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
When Argivian Cavalier enters the battlefield, create a 1/1 white Soldier creature token.

4.4 /10
$0.03
Attended Knight

Attended Knight

Creature — Human Knight (2/2)

First strike
When Attended Knight enters the battlefield, create a 1/1 white Soldier creature token.

4.6 /10
$0.05
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