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Cards similar to Malicious Advice (400)

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Invigorated Rampage

Invigorated Rampage

Instant

Choose one —
• Target creature gets +4/+0 and gains trample until end of turn.
• Two target creatures each get +2/+0 and gain trample until end of turn.

7.2 /10
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Lead by Example

Lead by Example

Instant

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

3 /10
$0.04
Might of the Old Ways

Might of the Old Ways

Instant

Target creature gets +2/+2 until end of turn.
Coven — Then if you control three or more creatures with different powers, draw a card.

3.3 /10
$0.04
Nahiris Stoneblades

Nahiri's Stoneblades

Instant

Up to two target creatures each get +2/+0 until end of turn.

2.4 /10
$0.04
Pollen Lullaby

Pollen Lullaby

Instant

Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

3.6 /10
$0.26
Rally of Wings

Rally of Wings

Instant

Untap all creatures you control. Creatures you control with flying get +2/+2 until end of turn.

7.5 /10
$0.11
Redeem

Redeem

Instant

Prevent all damage that would be dealt this turn to up to two target creatures.

0.8 /10
$0.15
Resistance Reunited

Resistance Reunited

Instant

Target creature gets +2/+2 until end of turn.
Equipped creatures you control gain indestructible until end of turn.

5.9 /10
$0.05
Roar of the Kha

Roar of the Kha

Instant

Choose one —
• Creatures you control get +1/+1 until end of turn.
• Untap all creatures you control.
Entwine (Choose both if you pay the entwine cost.)

3.7 /10
$0.24
Setessan Tactics

Setessan Tactics

Instant

Strive — This spell costs more to cast for each target beyond the first.
Until end of turn, any number of target creatures each get +1/+1 and gain ": This creature fights another target creature."

7.2 /10
$0.57
Shadowbane

Shadowbane

Instant

The next time a source of your choice would deal damage to you and/or creatures you control this turn, prevent that damage. If damage from a black source is prevented this way, you gain that much life.

0.6 /10
$0.24
Shining Shoal

Shining Shoal

Instant — Arcane

You may exile a white card with mana value X from your hand rather than pay this spell's mana cost.
The next X damage that a source of your choice would deal to you and/or creatures you control this turn is dealt to any target instead.

3 /10
$3.88
Solidarity of Heroes

Solidarity of Heroes

Instant

Strive — This spell costs more to cast for each target beyond the first.
Choose any number of target creatures. Double the number of +1/+1 counters on each of them.

8.8 /10
$0.78
Soul Parry

Soul Parry

Instant

Prevent all damage one or two target creatures would deal this turn.

2.2 /10
$0.05
Spinal Embrace

Spinal Embrace

Instant

Cast this spell only during combat.
Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.

5.6 /10
$0.07
Sprout Swarm

Sprout Swarm

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Create a 1/1 green Saproling creature token.

7.7 /10
$0.39
Strength in Numbers

Strength in Numbers

Instant

Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.

4.2 /10
$0.06
Symbiosis

Symbiosis

Instant

Two target creatures each get +2/+2 until end of turn.

0.8 /10
$0.10
Terrifying Presence

Terrifying Presence

Instant

Prevent all combat damage that would be dealt by creatures other than target creature this turn.

6.3 /10
$0.10
Thunder Strike

Thunder Strike

Instant

Target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

2.3 /10
$0.01
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