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Cards similar to Mercurial Chemister (400)

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Broadside Bombardiers

Broadside Bombardiers

Creature — Goblin Pirate (2/2)

Menace, haste
Boast — Sacrifice another creature or artifact: Broadside Bombardiers deals damage equal to 2 plus the sacrificed permanent's mana value to any target. (Activate only if this creature attacked this turn and only once each turn.)

7.7 /10
~$10
Calibrated Blast

Calibrated Blast

Instant

Reveal cards from the top of your library until you reveal a nonland card. Put the revealed cards on the bottom of your library in a random order. When you reveal a nonland card this way, Calibrated Blast deals damage equal to that card's mana value to any target.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

4.2 /10
$0.08
Call Forth the Tempest

Call Forth the Tempest

Sorcery

Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.)
Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn.

9 /10
$6.26
Carnival  Carnage

Carnival // Carnage

Instant // Sorcery

Carnival deals 1 damage to target creature or planeswalker and 1 damage to that permanent's controller.

Carnage

Carnage deals 3 damage to target opponent. That player discards two cards.

3.1 /10
$0.04
Cerebral Eruption

Cerebral Eruption

Sorcery

Target opponent reveals the top card of their library. Cerebral Eruption deals damage equal to the revealed card's mana value to that player and each creature that player controls. If a land card is revealed this way, return Cerebral Eruption to its owner's hand.

3 /10
$0.16
Cerebral Vortex

Cerebral Vortex

Instant

Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they've drawn this turn.

6.5 /10
$0.81
Chaos Balor

Chaos Balor

Creature — Demon (4/5)

Flying
Whenever Chaos Balor attacks or dies, choose two. Each mode must target a different player.
• Target player discards all the cards in their hand, then seeks that many nonland cards.
• Chaos Balor deals 2 damage to target player and they create two Treasure tokens.
• Chaos Balor deals 2 damage to each creature target player controls. Those creatures perpetually get +2/+0.

10 /10
--
Charge of the ForeverBeast

Charge of the Forever-Beast

Sorcery

As an additional cost to cast this spell, reveal a creature card from your hand.
Charge of the Forever-Beast deals damage to target creature or planeswalker equal to the revealed card's power.

2.5 /10
$0.04
Charm Peddler

Charm Peddler

Creature — Human Spellshaper (1/1)

, , Discard a card: The next time a source of your choice would deal damage to target creature this turn, prevent that damage.

0.9 /10
$0.07
Charming Scoundrel

Charming Scoundrel

Creature — Human Rogue (1/1)

Haste
When Charming Scoundrel enters, choose one —
• Discard a card, then draw a card.
• Create a Treasure token.
• Create a Wicked Role token attached to target creature you control.

8.1 /10
$0.61
Cinder Shade

Cinder Shade

Creature — Shade (1/1)

: Cinder Shade gets +1/+1 until end of turn.
, Sacrifice Cinder Shade: It deals damage equal to its power to target creature.

0.5 /10
$0.15
Clear Shot

Clear Shot

Instant

Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.

5.9 /10
$0.06
Collective Defiance

Collective Defiance

Sorcery

Escalate (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Target player discards all the cards in their hand, then draws that many cards.
• Collective Defiance deals 4 damage to target creature.
• Collective Defiance deals 3 damage to target opponent or planeswalker.

7.5 /10
$0.28
Comet Stellar Pup

Comet, Stellar Pup

Legendary Planeswalker — Comet

0: Roll a six-sided die.
1 or 2 — [+2], then create two 1/1 green Squirrel creature tokens. They gain haste until end of turn.
3 — [-1], then return a card with mana value 2 or less from your graveyard to your hand.
4 or 5 — Comet, Stellar Pup deals damage equal to the number of loyalty counters on him to a creature or player, then [-2].
6 — [+1], and you may activate Comet, Stellar Pup's loyalty ability two more times this turn.

7.8 /10
~$10
Corpse Lunge

Corpse Lunge

Instant

As an additional cost to cast this spell, exile a creature card from your graveyard.
Corpse Lunge deals damage equal to the exiled card's power to target creature.

0.7 /10
$0.06
Cramped Vents  Access Maze

Cramped Vents // Access Maze

Enchantment — Room // Enchantment — Room

When you unlock this door, this Room deals 6 damage to target creature an opponent controls. You gain life equal to the excess damage dealt this way.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Access Maze

Once during each of your turns, you may cast a spell from your hand by paying life equal to its mana value rather than paying its mana cost.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

6.4 /10
$0.87
Crush Underfoot

Crush Underfoot

Kindred Instant — Giant

Choose a Giant creature you control. It deals damage equal to its power to target creature.

5.6 /10
$0.13
Cyclonus the Saboteur  Cyclonus Cybertronian Fighter

Cyclonus, the Saboteur // Cyclonus, Cybertronian Fighter

Legendary Artifact Creature — Robot // Legendary Artifact — (2/5)

More Than Meets the Eye (You may cast this card converted for .)
Flying
Whenever Cyclonus deals combat damage to a player, it connives. Then if Cyclonus's power is 5 or greater, convert it. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

Cyclonus, Cybertronian Fighter

Living metal (During your turn, this Vehicle is also a creature.)
Flying
Whenever Cyclonus deals combat damage to a player, convert it. If you do, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.)

6.1 /10
$4.44
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