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Cards similar to Misery Charm (400)

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Hearth Charm

Hearth Charm

Instant

Choose one —
• Destroy target artifact creature.
• Attacking creatures get +1/+0 until end of turn.
• Target creature with power 2 or less can't be blocked this turn.

3 /10
$0.19
Heartless Act

Heartless Act

Instant

Choose one —
• Destroy target creature with no counters on it.
• Remove up to three counters from target creature.

8.4 /10
$0.11
HundredTalon Strike

Hundred-Talon Strike

Instant — Arcane

Target creature gets +1/+0 and gains first strike until end of turn.
Splice onto Arcane—Tap an untapped white creature you control. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

2.1 /10
$0.10
Induce Despair

Induce Despair

Instant

As an additional cost to cast this spell, reveal a creature card from your hand.
Target creature gets -X/-X until end of turn, where X is the revealed card's mana value.

1.6 /10
$0.13
Into the Fray

Into the Fray

Instant — Arcane

Target creature attacks this turn if able.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

2.3 /10
$0.18
Kodamas Might

Kodama's Might

Instant — Arcane

Target creature gets +2/+2 until end of turn.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

3.6 /10
$0.10
Light of Hope

Light of Hope

Instant

Choose one —
• You gain 4 life.
• Destroy target enchantment.
• Put a +1/+1 counter on target creature.

7.7 /10
$0.10
March of Otherworldly Light

March of Otherworldly Light

Instant

As an additional cost to cast this spell, you may exile any number of white cards from your hand. This spell costs less to cast for each card exiled this way.
Exile target artifact, creature, or enchantment with mana value X or less.

8.7 /10
$1.38
Moonlight Bargain

Moonlight Bargain

Instant

Look at the top five cards of your library. For each card, put that card into your graveyard unless you pay 2 life. Then put the rest into your hand.

6.4 /10
$0.30
Nurgles Conscription

Nurgle's Conscription

Instant

Put target creature card from an opponent's graveyard onto the battlefield tapped under your control, then exile that player's graveyard.

6.9 /10
$0.16
Piety Charm

Piety Charm

Instant

Choose one —
• Destroy target Aura attached to a creature.
• Target Soldier creature gets +2/+2 until end of turn.
• Creatures you control gain vigilance until end of turn.

1.6 /10
$0.12
Piracy Charm

Piracy Charm

Instant

Choose one —
• Target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)
• Target creature gets +2/-1 until end of turn.
• Target player discards a card.

3.9 /10
$0.25
Preys Vengeance

Prey's Vengeance

Instant

Target creature gets +2/+2 until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

3.4 /10
$0.04
Ravenous Trap

Ravenous Trap

Instant — Trap

If an opponent had three or more cards put into their graveyard from anywhere this turn, you may pay rather than pay this spell's mana cost.
Exile target player's graveyard.

4.1 /10
$0.19
Raze the Effigy

Raze the Effigy

Instant

Choose one —
• Destroy target artifact.
• Target attacking creature gets +2/+2 until end of turn.

7.7 /10
$0.05
Rescue from the Underworld

Rescue from the Underworld

Instant

As an additional cost to cast this spell, sacrifice a creature.
Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld.

6.5 /10
$0.15
Sap Vitality

Sap Vitality

Instant

Sap Vitality deals 3 damage to target creature or planeswalker. Choose a creature card in your hand. It perpetually gets +3/+0.

10 /10
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Sapphire Charm

Sapphire Charm

Instant

Choose one —
• Target player draws a card at the beginning of the next turn's upkeep.
• Target creature gains flying until end of turn.
• Target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

5.2 /10
$0.17
Season of Renewal

Season of Renewal

Instant

Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target enchantment card from your graveyard to your hand.

7.1 /10
$0.02
Shadow of the Grave

Shadow of the Grave

Instant

Return to your hand all cards in your graveyard that you cycled or discarded this turn.

7.9 /10
$0.44
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