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Cards similar to Mitotic Manipulation (400)

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LimDls Vault

Lim-Dûl's Vault

Instant

Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.

9.4 /10
$4.44
Maddening Cacophony

Maddening Cacophony

Sorcery

Kicker
Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up.

9.5 /10
$6.49
Merchant Scroll

Merchant Scroll

Sorcery

Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle.

9.4 /10
$6.76
Mind Sculpt

Mind Sculpt

Sorcery

Target opponent mills seven cards.

6.5 /10
$0.12
Mnemonic Betrayal

Mnemonic Betrayal

Sorcery

Exile all opponents' graveyards. You may cast spells from among those cards this turn, and mana of any type can be spent to cast them. At the beginning of the next end step, if any of those cards remain exiled, return them to their owners' graveyards.
Exile Mnemonic Betrayal.

9.3 /10
~$12
Nissas Pilgrimage

Nissa's Pilgrimage

Sorcery

Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.

9.3 /10
$0.41
Notorious Throng

Notorious Throng

Tribal Sorcery — Rogue

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Create X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn. If this spell's prowl cost was paid, take an extra turn after this one.

8.9 /10
$3.18
Pirates Prize

Pirate's Prize

Sorcery

Draw two cards. Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

7.5 /10
$0.07
Probe

Probe

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Draw three cards, then discard two cards. If this spell was kicked, target player discards two cards.

2.1 /10
$0.10
Ransack the Lab

Ransack the Lab

Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

7.1 /10
$0.10
Reckless Impulse

Reckless Impulse

Sorcery

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

9.3 /10
$0.35
Rite of Replication

Rite of Replication

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.

9.7 /10
$3.75
Rob the Archives

Rob the Archives

Sorcery

Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.)
Exile the top two cards of your library. You may play those cards this turn.

7.5 /10
$0.07
Sakashimas Will

Sakashima's Will

Sorcery

Choose one. If you control a commander as you cast this spell, you may choose both.
• Target opponent chooses a creature they control. You gain control of it.
• Choose a creature you control. Each other creature you control becomes a copy of that creature until end of turn.

8 /10
$0.97
Secrets of the Golden City

Secrets of the Golden City

Sorcery

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Draw two cards. If you have the city's blessing, draw three cards instead.

6.5 /10
$0.07
Seize the Secrets

Seize the Secrets

Sorcery

This spell costs less to cast if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Draw two cards.

3.6 /10
$0.04
Silver Scrutiny

Silver Scrutiny

Sorcery

You may cast Silver Scrutiny as though it had flash if X is 3 or less.
Draw X cards.

7.8 /10
$0.34
Solve the Equation

Solve the Equation

Sorcery

Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.

9.8 /10
$2.94
Storm the Festival

Storm the Festival

Sorcery

Look at the top five cards of your library. You may put up to two permanent cards with mana value 5 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

6.3 /10
$0.32
Sweet Oblivion

Sweet Oblivion

Sorcery

Target player mills four cards.
Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

3.2 /10
$0.03
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