Creature — Human Mercenary (1/2)
When Outcaster Greenblade enters the battlefield, search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle.
Outcaster Greenblade gets +1/+1 for each Desert you control.
Creature — Wolf Spirit (4/3)
Flash (You may cast this spell any time you could cast an instant.)
When Pack Guardian enters the battlefield, you may discard a land card. If you do, create a 2/2 green Wolf creature token.
Creature — Snake (2/1)
Flying
When Patagia Viper enters the battlefield, create two 1/1 green and blue Snake creature tokens.
When Patagia Viper enters the battlefield, sacrifice it unless was spent to cast it.
Creature — Bear Druid (4/3)
When Professor of Zoomancy enters the battlefield, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
Creature — Beast Peasant (3/3)
When Provisions Merchant enters the battlefield, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Whenever Provisions Merchant attacks, you may sacrifice a Food. If you do, attacking creatures get +1/+1 and gain trample until end of turn.
Legendary Creature — Avatar Wizard (2/5)
Whenever Radagast the Brown or another nontoken creature enters the battlefield under your control, look at the top X cards of your library, where X is that creature's mana value. You may reveal a creature card that doesn't share a creature type with a creature you control from among those cards and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature — Elf Shaman (2/1)
When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.
Legendary Enchantment Creature — Demigod (0/3)
Renata's power is equal to your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)
Each other creature you control enters the battlefield with an additional +1/+1 counter on it.
Creature — Elf Shaman (2/2)
When Riftsweeper enters the battlefield, choose target face-up exiled card. Its owner shuffles it into their library.
Creature — Elf Druid (2/1)
When Rootweaver Druid enters the battlefield, each opponent may search their library for up to three basic land cards. They each put one of those cards onto the battlefield tapped under your control and the rest onto the battlefield tapped under their control. Then each player who searched their library this way shuffles.
Creature — Elf Druid (2/1)
When Sage of Shaila's Claim enters the battlefield, you get (three energy counters).
Creature — Elf Warrior (2/4)
When Saruli Gatekeepers enters the battlefield, if you control two or more Gates, you gain 7 life.
Creature — Human Citizen (3/3)
When Savvy Trader enters the battlefield, exile target permanent card from your graveyard. You may play that card for as long as it remains exiled.
Spells you cast from anywhere other than your hand cost less to cast.
Creature — Elf Warrior (2/2)
Parley — When Selvala's Enforcer enters the battlefield, each player reveals the top card of their library. For each nonland card revealed this way, put a +1/+1 counter on Selvala's Enforcer. Then each player draws a card.
Creature — Elf Knight (3/4)
When Sentinel of Lost Lore enters the battlefield, choose one or more —
• Return target card you own in exile that has an Adventure to your hand.
• Put target card you don't own in exile that has an Adventure on the bottom of its owner's library.
• Exile target player's graveyard.
Creature — Elf Druid (2/2)
When Servant of the Conduit enters the battlefield, you get (two energy counters).
, Pay : Add one mana of any color.
Creature — Human Druid (2/2)
When Setessan Petitioner enters the battlefield, you gain life equal to your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)
Creature — Human Warrior (2/1)
When Setessan Starbreaker enters the battlefield, you may destroy target Aura.
Creature — Elf Scout (2/1)
When Silhana Wayfinder enters the battlefield, look at the top four cards of your library. You may reveal a creature or land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.
Creature — Beast (3/3)
When Silt Crawler enters the battlefield, tap all lands you control.
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