Creature — Zombie Wizard (2/1)
Whenever players finish voting, each opponent who voted for a choice you didn't vote for loses 2 life.
Creature — Tiefling Rogue Assassin (2/1)
Deathtouch
When Guildsworn Prowler dies, if it wasn't blocking, draw a card.
Creature — Human Samurai (2/2)
Protection from white
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Creature — Ogre (3/2)
Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay .
Creature — Tiefling Rogue (1/3)
Whenever Hoard Robber deals combat damage to a player, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Creature — Specter Rogue (4/2)
This spell costs less to cast for each creature card in your graveyard.
Flying
When Hollow Marauder enters the battlefield, any number of target opponents each discard a card. For each of those opponents who didn't discard a card with mana value 4 or greater, draw a card.
Creature — Human Detective (2/2)
Whenever one or more nontoken creatures you control die, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Creature — Demon Berserker (2/1)
When Immersturm Raider enters the battlefield, you may discard a card. If you do, draw a card.
Battle — Siege // Creature — Rhino (0/0)
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Ergamon enters the battlefield, create a Treasure token. Then you may discard a card. If you do, draw a card.
Truga Cliffcharger
Trample
When Truga Cliffcharger enters the battlefield, you may discard a card. If you do, search your library for a land or battle card, reveal it, put it into your hand, then shuffle.
Battle — Siege // Creature — Goblin Spellshaper (0/0)
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Mercadia enters the battlefield, you may discard a card. If you do, draw two cards.
Kyren Flamewright
, , Discard a card: Create two 1/1 blue and red Elemental creature tokens. Creatures you control get +1/+0 and gain haste until end of turn.
Legendary Creature — Human Wizard (1/1)
At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
Creature — Vampire Shaman (2/2)
Whenever Kalastria Highborn or another Vampire you control dies, you may pay . If you do, target player loses 2 life and you gain 2 life.
Legendary Creature — Vampire Rogue (3/4)
Partner with Laurine, the Diversion (When this creature enters the battlefield, target player may put Laurine into their hand from their library, then shuffle.)
Lifelink
Whenever a creature an opponent controls dies, you gain 1 life and create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")
Creature — Zombie Jackal Warrior (2/2)
Afflict 1 (Whenever this creature becomes blocked, defending player loses 1 life.)
Creature — Human Knight (2/1)
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Creature — Human Warrior (2/2)
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Creature — Rat Samurai (1/1)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
: Regenerate Kuro's Taken.
Creature — Sliver (1/1)
Whenever a Sliver you control attacks, defending player loses 1 life.
Creature — Halfling Rogue (2/1)
Sneak Attack — Whenever Lightfoot Rogue attacks, roll a d20.
1—9 | Lightfoot Rogue gains deathtouch until end of turn.
10—19 | It gets +1/+0 and gains deathtouch until end of turn.
20 | It gets +3/+0 and gains first strike and deathtouch until end of turn.
Creature — Nightstalker (1/1)
Whenever Lurking Nightstalker attacks, it gets +2/+0 until end of turn.
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