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Cards similar to Peer Pressure (400)

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Inventors Fair

Inventors' Fair

Legendary Land

At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
: Add .
, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.

9.9 /10
~$14
Kaitos Pursuit

Kaito's Pursuit

Sorcery

Target player discards two cards. Ninjas and Rogues you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)

5.6 /10
$0.04
Keeper of the Accord

Keeper of the Accord

Creature — Human Soldier (3/4)

At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token.
At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.

9.7 /10
$0.16
Keeper of the Beasts

Keeper of the Beasts

Creature — Human Wizard (1/2)

, : Choose target opponent who controls more creatures than you do as you activate this ability. Create a 2/2 green Beast creature token.

0.9 /10
$0.28
Kenrith the Returned King

Kenrith, the Returned King

Legendary Creature — Human Noble (5/5)

: All creatures gain trample and haste until end of turn.
: Put a +1/+1 counter on target creature.
: Target player gains 5 life.
: Target player draws a card.
: Put target creature card from a graveyard onto the battlefield under its owner's control.

9.1 /10
$1.78
Kindred Boon

Kindred Boon

Enchantment

As Kindred Boon enters, choose a creature type.
: Put a divinity counter on target creature you control of the chosen type.
Each creature you control with a divinity counter on it has indestructible.

7.8 /10
$0.14
Kindred Discovery

Kindred Discovery

Enchantment

As Kindred Discovery enters, choose a creature type.
Whenever a creature you control of the chosen type enters or attacks, draw a card.

9.9 /10
$7.10
Kutzil Malamet Exemplar

Kutzil, Malamet Exemplar

Legendary Creature — Cat Warrior (3/3)

Your opponents can't cast spells during your turn.
Whenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card.

9.7 /10
$0.66
Landroval Horizon Witness

Landroval, Horizon Witness

Legendary Creature — Bird Noble (3/4)

Flying
Whenever two or more creatures you control attack a player, target attacking creature without flying gains flying until end of turn.

5.7 /10
$0.04
Leyline of Hope

Leyline of Hope

Enchantment

If Leyline of Hope is in your opening hand, you may begin the game with it on the battlefield.
If you would gain life, you gain that much life plus 1 instead.
As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.

5.3 /10
$0.41
Localized Destruction

Localized Destruction

Sorcery

You get (an energy counter), then you may pay one or more . If you do, each creature you control with power equal to the amount of paid this way gains indestructible until end of turn.
Destroy all creatures.

6.5 /10
$0.16
Lolth Spider Queen

Lolth, Spider Queen

Legendary Planeswalker — Lolth

Whenever a creature you control dies, put a loyalty counter on Lolth, Spider Queen.
0: You draw a card and you lose 1 life.
-3: Create two 2/1 black Spider creature tokens with menace and reach.
-8: You get an emblem with "Whenever an opponent is dealt combat damage by one or more creatures you control, if that player lost less than 8 life this turn, they lose life equal to the difference."

9.1 /10
$4.71
Lone Revenant

Lone Revenant

Creature — Spirit (4/4)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever Lone Revenant deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

0.8 /10
$0.10
Maestros Confluence

Maestros Confluence

Sorcery

Choose three. You may choose the same mode more than once.
• Return target monocolored instant or sorcery card from your graveyard to your hand.
• Target creature gets -3/-3 until end of turn.
• Goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

6.1 /10
$0.16
Mandate of Abaddon

Mandate of Abaddon

Sorcery

Choose target creature you control. Destroy all creatures with power less than that creature's power.

8.8 /10
$3.81
Mayaels Aria

Mayael's Aria

Enchantment

At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater.

8.2 /10
$2.38
Mob Rule

Mob Rule

Sorcery

Choose one —
• Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn.
• Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.

9.1 /10
$0.62
Mogg Toady

Mogg Toady

Creature — Goblin (2/2)

Mogg Toady can't attack unless you control more creatures than defending player.
Mogg Toady can't block unless you control more creatures than attacking player.

0.3 /10
$0.13
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