Creature — Spirit (3/2)
Shinen of Fear's Chill can't block.
Channel — , Discard Shinen of Fear's Chill: Target creature can't block this turn.
Creature — Elemental (3/2)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Creature — Human Wizard (2/2)
Whenever Smogsteed Rider attacks, each other attacking creature gains fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
Creature — Goblin Shaman (2/2)
When Spiderwig Boggart enters the battlefield, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Creature — Goblin Rogue (2/2)
As an additional cost to cast this spell, reveal a Goblin card from your hand or pay .
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Creature — Human Assassin (1/1)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever Suq'Ata Assassin attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)
Creature — Shade (1/1)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
: Undercity Shade gets +1/+1 until end of turn.
Creature — Human Artificer (6/5)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Each artifact creature card in your graveyard has encore. Its encore cost is equal to its mana cost. (Exile it and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature — Zombie (2/3)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever Woebearer deals combat damage to a player, you may return target creature card from your graveyard to your hand.
Creature — Alien Child Guest (1/1)
As long as one or more hands are touching A Real Handful, it gets +2/+2.
As long as two or more hands are touching A Real Handful, it has menace.
As long as three or more hands are touching A Real Handful, it has lifelink.
Creature — Zombie (3/2)
First strike
Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness.
Creature — Demon (6/6)
Flying
When Abhorrent Overlord enters the battlefield, create a number of 1/1 black Harpy creature tokens with flying equal to your devotion to black. (Each in the mana costs of permanents you control counts toward your devotion to black.)
At the beginning of your upkeep, sacrifice a creature.
Creature — Horror (2/6)
Whenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat.
Creature — Human (0/1)
When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated.
Creature — Horror (1/1)
When Abyssal Gatekeeper dies, each player sacrifices a creature.
Creature — Horror (6/6)
When Abyssal Gorestalker enters the battlefield, each player sacrifices two creatures.
Creature — Horror (2/2)
Flying
When Abyssal Horror enters the battlefield, target player discards two cards.
Creature — Human Assassin (1/1)
, : Tap target creature. Abyssal Hunter deals damage equal to Abyssal Hunter's power to that creature.
Creature — Nightstalker (2/2)
Whenever Abyssal Nightstalker attacks and isn't blocked, defending player discards a card.
Creature — Demon (6/6)
Flying, trample
You can't win the game and your opponents can't lose the game.
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