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Cards similar to Protean Hydra (400)

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Rift Sower

Rift Sower

Creature — Elf Druid (1/3)

: Add one mana of any color.
Suspend 2— (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

6.9 /10
$0.03
Rigo Streetwise Mentor

Rigo, Streetwise Mentor

Legendary Creature — Cat Citizen (2/2)

Rigo, Streetwise Mentor enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever you attack a player or planeswalker with one or more creatures with power 1 or less, draw a card.

6.9 /10
$0.14
SakuraTribe Scout

Sakura-Tribe Scout

Creature — Snake Shaman Scout (1/1)

: You may put a land card from your hand onto the battlefield.

9 /10
$2.33
Scute Mob

Scute Mob

Creature — Insect (1/1)

At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob.

8.5 /10
$0.57
Sisterhood of Karn

Sisterhood of Karn

Creature — Cleric (0/0)

Sisterhood of Karn enters the battlefield with a +1/+1 counter on it.
Paradox — Whenever you cast a spell from anywhere other than your hand, double the number of +1/+1 counters on Sisterhood of Karn.

6 /10
$0.12
Skyshroud Ranger

Skyshroud Ranger

Creature — Elf Ranger (1/1)

: You may put a land card from your hand onto the battlefield. Activate only as a sorcery.

8.1 /10
$0.44
Spike Breeder

Spike Breeder

Creature — Spike (0/0)

Spike Breeder enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Breeder: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from Spike Breeder: Create a 1/1 green Spike creature token.

1.5 /10
$0.31
Spike Colony

Spike Colony

Creature — Spike (0/0)

Spike Colony enters the battlefield with four +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature.

0.8 /10
$0.12
Spike Hatcher

Spike Hatcher

Creature — Spike (0/0)

Spike Hatcher enters the battlefield with six +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher.

1 /10
$0.38
Spike Soldier

Spike Soldier

Creature — Spike Soldier (0/0)

Spike Soldier enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn.

0.9 /10
$0.20
Spike Tiller

Spike Tiller

Creature — Spike (0/0)

Spike Tiller enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Tiller: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from Spike Tiller: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it.

1.3 /10
$0.28
Stonecoil Serpent

Stonecoil Serpent

Artifact Creature — Snake (0/0)

Reach, trample, protection from multicolored
Stonecoil Serpent enters the battlefield with X +1/+1 counters on it.

9.5 /10
$0.47
Ursine Fylgja

Ursine Fylgja

Creature — Spirit Bear (3/3)

Ursine Fylgja enters the battlefield with four healing counters on it.
Remove a healing counter from Ursine Fylgja: Prevent the next 1 damage that would be dealt to Ursine Fylgja this turn.
: Put a healing counter on Ursine Fylgja.

1.7 /10
$0.13
Ayula Queen Among Bears

Ayula, Queen Among Bears

Legendary Creature — Bear (2/2)

Whenever another Bear enters the battlefield under your control, choose one —
• Put two +1/+1 counters on target Bear.
• Target Bear you control fights target creature you don't control.

7.9 /10
$1.00
Barkhide Troll

Barkhide Troll

Creature — Troll (2/2)

Barkhide Troll enters the battlefield with a +1/+1 counter on it.
, Remove a +1/+1 counter from Barkhide Troll: Barkhide Troll gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

3.2 /10
$0.10
Boreal Outrider

Boreal Outrider

Snow Creature — Elf Warrior (3/2)

Whenever you cast a creature spell, if of any of that spell's colors was spent to cast it, that creature enters the battlefield with an additional +1/+1 counter on it. ( is mana from a snow source.)

6.7 /10
$0.07
Carnage Wurm

Carnage Wurm

Creature — Wurm (6/6)

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

5.3 /10
$0.16
Defiant Greatmaw

Defiant Greatmaw

Creature — Hippo (4/5)

When Defiant Greatmaw enters the battlefield, put two -1/-1 counters on target creature you control.
Whenever you put one or more -1/-1 counters on Defiant Greatmaw, remove a -1/-1 counter from another target creature you control.

3.9 /10
$0.03
Disciplined Duelist

Disciplined Duelist

Creature — Human Citizen (2/1)

Double strike
Disciplined Duelist enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

4 /10
$0.02
Durkwood Baloth

Durkwood Baloth

Creature — Beast (5/5)

Suspend 5— (Rather than cast this card from your hand, you may pay and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

2.7 /10
$0.03
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