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Cards similar to Revenant (400)

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Lhurgoyf

Lhurgoyf

Creature — Lhurgoyf (0/1)

Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.

5.9 /10
$0.35
Lord of the Forsaken

Lord of the Forsaken

Creature — Demon (6/6)

Flying, trample
, Sacrifice another creature: Target player mills three cards.
Pay 1 life: Add . Spend this mana only to cast a spell from your graveyard.

7.4 /10
$0.65
Lost Order of Jarkeld

Lost Order of Jarkeld

Creature — Human Knight (1/1)

As Lost Order of Jarkeld enters the battlefield, choose an opponent.
Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls.

0.8 /10
--
Majestic Myriarch

Majestic Myriarch

Creature — Chimera (0/0)

Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control.
At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

6.3 /10
$0.35
Maraxus of Keld

Maraxus of Keld

Legendary Creature — Human Warrior (0/0)

Maraxus of Keld's power and toughness are each equal to the number of untapped artifacts, creatures, and lands you control.

3 /10
$2.32
Maro

Maro

Creature — Elemental (0/0)

Maro's power and toughness are each equal to the number of cards in your hand.

3.9 /10
$0.48
Marsh Flitter

Marsh Flitter

Creature — Faerie Rogue (1/1)

Flying
When Marsh Flitter enters the battlefield, create two 1/1 black Goblin Rogue creature tokens.
Sacrifice a Goblin: Marsh Flitter has base power and toughness 3/3 until end of turn.

6.4 /10
$0.18
Masumaro First to Live

Masumaro, First to Live

Legendary Creature — Spirit (0/0)

Masumaro, First to Live's power and toughness are each equal to twice the number of cards in your hand.

4.5 /10
$0.86
Mausoleum Harpy

Mausoleum Harpy

Creature — Harpy (3/3)

Flying
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever another creature you control dies, if you have the city's blessing, put a +1/+1 counter on Mausoleum Harpy.

1.2 /10
$0.03
Nameless One

Nameless One

Creature — Wizard Avatar (0/0)

Nameless One's power and toughness are each equal to the number of Wizards on the battlefield.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

2.5 /10
$0.17
Necromancers Familiar

Necromancer's Familiar

Creature — Bird Spirit (3/1)

Flying
Hellbent — Necromancer's Familiar has lifelink as long as you have no cards in hand.
, Discard a card: Necromancer's Familiar gains indestructible until end of turn. Tap it.

1.7 /10
$0.02
Nezumi Freewheeler  Hideous Fleshwheeler

Nezumi Freewheeler // Hideous Fleshwheeler

Creature — Rat Samurai // Creature — Phyrexian Rat (3/3)

Menace
When Nezumi Freewheeler enters the battlefield, each player mills three cards. (To mill three cards, a player puts the top three cards of their library into their graveyard.)
: Transform Nezumi Freewheeler. Activate only as a sorcery. ( can be paid with either or 2 life.)

Hideous Fleshwheeler

Menace (This creature can't be blocked except by two or more creatures.)
When this creature transforms into Hideous Fleshwheeler, put target permanent card with mana value 2 or less from a graveyard onto the battlefield under your control.

3.5 /10
$0.05
Nightshade Assassin

Nightshade Assassin

Creature — Human Assassin (2/1)

First strike
When Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.9 /10
$0.18
Nimana SkitterSneak

Nimana Skitter-Sneak

Creature — Human Rogue (3/4)

As long as an opponent has eight or more cards in their graveyard, Nimana Skitter-Sneak gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.)

1.6 /10
$0.02
Nimbus Champion

Nimbus Champion

Creature — Avatar Warrior (4/4)

Flying
Whenever Nimbus Champion attacks, you may return target creature to its owner's hand if that creature's power is less than or equal to the number of Warriors your team controls.

1 /10
$0.05
Old Flitterfang

Old Flitterfang

Legendary Creature — Rat Faerie (3/4)

Flying
At the beginning of each end step, if a creature died this turn, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
, Sacrifice another creature or artifact: Old Flitterfang gets +2/+2 until end of turn.

7 /10
$0.57
Overbeing of Myth

Overbeing of Myth

Creature — Spirit Avatar (0/0)

Overbeing of Myth's power and toughness are each equal to the number of cards in your hand.
At the beginning of your draw step, draw an additional card.

5.5 /10
$2.96
Overzealous Muscle

Overzealous Muscle

Creature — Ogre Mercenary (5/4)

Whenever you commit a crime during your turn, Overzealous Muscle gains indestructible until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime. Damage and effects that say "destroy" don't destroy a creature with indestructible.)

2.1 /10
$0.01
Pharikas Spawn

Pharika's Spawn

Creature — Gorgon (3/4)

Escape—, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Pharika's Spawn escapes with two +1/+1 counters on it. When it enters the battlefield this way, each opponent sacrifices a non-Gorgon creature.

3.6 /10
$0.03
Plague Rats

Plague Rats

Creature — Rat (0/0)

Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield.

2.1 /10
~$36
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