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Cards similar to Rush of Ice (400)

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Disentomb

Disentomb

Sorcery

Return target creature card from your graveyard to your hand.

6.9 /10
$0.98
Disintegrate

Disintegrate

Sorcery

Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.

5.1 /10
~$43
Divest

Divest

Sorcery

Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card.

5.9 /10
$0.05
Dread Fugue

Dread Fugue

Sorcery

Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Target player reveals their hand. You choose a nonland card from it [with mana value 2 or less]. That player discards that card.

4 /10
$0.05
Dreams of Steel and Oil

Dreams of Steel and Oil

Sorcery

Target opponent reveals their hand. You choose an artifact or creature card from it, then choose an artifact or creature card from their graveyard. Exile the chosen cards.

4.7 /10
$0.06
Duress

Duress

Sorcery

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

8.9 /10
$0.05
Eaten Alive

Eaten Alive

Sorcery

As an additional cost to cast this spell, sacrifice a creature or pay .
Exile target creature or planeswalker.

8.7 /10
$0.11
Echoing Return

Echoing Return

Sorcery

Return target creature card and all other cards with the same name as that card from your graveyard to your hand.

8.4 /10
$0.06
Elusive Otter  Groves Bounty

Elusive Otter // Grove's Bounty

Creature — Otter // Sorcery — Adventure (1/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creatures with power less than Elusive Otter's power can't block it.

Grove's Bounty

Distribute X +1/+1 counters among any number of target creatures you control. (Then exile this card. You may cast the creature later from exile.)

7.4 /10
$0.19
Empty City Ruse

Empty City Ruse

Sorcery

Target opponent skips all combat phases of their next turn.

1.4 /10
~$30
Enter the Unknown

Enter the Unknown

Sorcery

Target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
You may play an additional land this turn.

7.1 /10
$0.32
Entrancing Melody

Entrancing Melody

Sorcery

Gain control of target creature with mana value X.

6.2 /10
$0.33
Essence Fracture

Essence Fracture

Sorcery

Return two target creatures to their owners' hands.
Cycling (, Discard this card: Draw a card.)

0.8 /10
$0.07
Eye of Nowhere

Eye of Nowhere

Sorcery — Arcane

Return target permanent to its owner's hand.

4 /10
$0.22
Fade Away

Fade Away

Sorcery

For each creature, its controller sacrifices a permanent unless they pay .

6.1 /10
$0.25
Faerie Guidemother  Gift of the Fae

Faerie Guidemother // Gift of the Fae

Creature — Faerie // Sorcery — Adventure (1/1)

Flying

Gift of the Fae

Target creature gets +2/+1 and gains flying until end of turn. (Then exile this card. You may cast the creature later from exile.)

6.1 /10
$0.05
False Peace

False Peace

Sorcery

Target player skips all combat phases of their next turn.

1.9 /10
$0.27
Fear Fire Foes

Fear, Fire, Foes!

Sorcery

Damage can't be prevented this turn. Fear, Fire, Foes! deals X damage to target creature and 1 damage to each other creature with the same controller.

7.1 /10
$0.05
Feast of Flesh

Feast of Flesh

Sorcery

Feast of Flesh deals X damage to target creature and you gain X life, where X is 1 plus the number of cards named Feast of Flesh in all graveyards.

0.4 /10
$0.12
Finale of Revelation

Finale of Revelation

Sorcery

Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game.
Exile Finale of Revelation.

9.4 /10
$0.20
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