Sorcery
Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.
Sorcery
Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card.
Sorcery
Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Target player reveals their hand. You choose a nonland card from it [with mana value 2 or less]. That player discards that card.
Sorcery
Target opponent reveals their hand. You choose an artifact or creature card from it, then choose an artifact or creature card from their graveyard. Exile the chosen cards.
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Sorcery
As an additional cost to cast this spell, sacrifice a creature or pay .
Exile target creature or planeswalker.
Sorcery
Return target creature card and all other cards with the same name as that card from your graveyard to your hand.
Creature — Otter // Sorcery — Adventure (1/1)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creatures with power less than Elusive Otter's power can't block it.
Grove's Bounty
Distribute X +1/+1 counters among any number of target creatures you control. (Then exile this card. You may cast the creature later from exile.)
Sorcery
Target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
You may play an additional land this turn.
Sorcery
Return two target creatures to their owners' hands.
Cycling (, Discard this card: Draw a card.)
Sorcery
For each creature, its controller sacrifices a permanent unless they pay .
Creature — Faerie // Sorcery — Adventure (1/1)
Flying
Gift of the Fae
Target creature gets +2/+1 and gains flying until end of turn. (Then exile this card. You may cast the creature later from exile.)
Sorcery
Damage can't be prevented this turn. Fear, Fire, Foes! deals X damage to target creature and 1 damage to each other creature with the same controller.
Sorcery
Feast of Flesh deals X damage to target creature and you gain X life, where X is 1 plus the number of cards named Feast of Flesh in all graveyards.
Sorcery
Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game.
Exile Finale of Revelation.
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