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Cards similar to Shield Wall (400)

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Ride Down

Ride Down

Instant

Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn.

6.4 /10
$0.08
Samite Ministration

Samite Ministration

Instant

Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life.

1.4 /10
$0.20
Serene Offering

Serene Offering

Instant

Destroy target enchantment. You gain life equal to its mana value.

2.5 /10
$0.22
Soothing Balm

Soothing Balm

Instant

Target player gains 5 life.

1.8 /10
$0.16
Soul Partition

Soul Partition

Instant

Exile target nonland permanent. For as long as that card remains exiled, its owner may play it. A spell cast by an opponent this way costs more to cast.

8.4 /10
$0.20
Souls Grace

Soul's Grace

Instant

You gain life equal to target creature's power.

4.8 /10
$0.15
Summary Judgment

Summary Judgment

Instant

Summary Judgment deals 3 damage to target tapped creature.
Addendum — If you cast this spell during your main phase, it deals 5 damage instead.

2.5 /10
$0.02
Suns Bounty

Sun's Bounty

Instant

You gain 4 life.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)

1.1 /10
$0.11
Surge of Righteousness

Surge of Righteousness

Instant

Destroy target black or red creature that's attacking or blocking. You gain 2 life.

0.7 /10
$0.08
Swift Response

Swift Response

Instant

Destroy target tapped creature.

5.4 /10
$0.04
Tenacity

Tenacity

Instant

Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures.

3.6 /10
$0.07
Terashis Verdict

Terashi's Verdict

Instant — Arcane

Destroy target attacking creature with power 3 or less.

1.7 /10
$0.22
Thraben Exorcism

Thraben Exorcism

Instant

Exile target Spirit, creature with disturb, or enchantment.

1.8 /10
$0.01
Tower Defense

Tower Defense

Instant

Creatures you control get +0/+5 and gain reach until end of turn.

8.6 /10
$0.30
Unexpectedly Absent

Unexpectedly Absent

Instant

Put target nonland permanent into its owner's library just beneath the top X cards of that library.

7.3 /10
$0.15
Urgent Exorcism

Urgent Exorcism

Instant

Destroy target Spirit or enchantment.

0.8 /10
$0.13
Vampiric Fury

Vampiric Fury

Instant

Vampire creatures you control get +2/+0 and gain first strike until end of turn.

3.4 /10
$0.09
Wanderers Intervention

Wanderer's Intervention

Instant

Wanderer's Intervention deals 4 damage to target attacking or blocking creature.

4.9 /10
$0.05
Winnow

Winnow

Instant

Destroy target nonland permanent if another permanent with the same name is on the battlefield.
Draw a card.

1 /10
$0.25
Wipe Clean

Wipe Clean

Instant

Exile target enchantment.
Cycling (, Discard this card: Draw a card.)

3.7 /10
$0.10
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