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Cards similar to Syndicate Enforcer (400)

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Cavalier of Night

Cavalier of Night

Creature — Elemental Knight (4/5)

Lifelink
When Cavalier of Night enters the battlefield, you may sacrifice another creature. When you do, destroy target creature an opponent controls.
When Cavalier of Night dies, return target creature card with mana value 3 or less from your graveyard to the battlefield.

8.5 /10
$3.96
Cavern Lampad

Cavern Lampad

Enchantment Creature — Nymph (2/2)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Enchanted creature gets +2/+2 and has intimidate.

2.6 /10
$0.08
Cavern Whisperer

Cavern Whisperer

Creature — Nightmare (4/4)

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Menace (This creature can't be blocked except by two or more creatures.)
Whenever this creature mutates, each opponent discards a card.

7.5 /10
$0.02
Cemetery Gate

Cemetery Gate

Creature — Wall (0/5)

Defender (This creature can't attack.)
Protection from black

2.1 /10
$0.18
Cemetery Reaper

Cemetery Reaper

Creature — Zombie (2/2)

Other Zombie creatures you control get +1/+1.
, : Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.

9.4 /10
$1.33
Chain Devil

Chain Devil

Creature — Devil (4/2)

Animate Chains — When Chain Devil enters the battlefield, each player sacrifices a nontoken creature.

7 /10
$0.04
Chainer Dementia Master

Chainer, Dementia Master

Legendary Creature — Human Minion (3/3)

All Nightmares get +1/+1.
, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types.
When Chainer, Dementia Master leaves the battlefield, exile all Nightmares.

8.6 /10
$0.11
Chainflail Centipede

Chainflail Centipede

Artifact Creature — Equipment Insect (2/2)

Whenever Chainflail Centipede or equipped creature attacks, it gets +2/+0 until end of turn.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

4.6 /10
$0.02
Champion of Dusk

Champion of Dusk

Creature — Vampire Knight (4/4)

When Champion of Dusk enters the battlefield, you draw X cards and you lose X life, where X is the number of Vampires you control.

9 /10
$0.16
Charging Bandits

Charging Bandits

Creature — Human Rogue (3/3)

Whenever Charging Bandits attacks, it gets +2/+0 until end of turn.

0 /10
$0.22
Charity Extractor

Charity Extractor

Creature — Human Knight (1/5)

Lifelink

2.2 /10
$0.05
Charred Graverobber

Charred Graverobber

Creature — Skeleton Mercenary (3/1)

When Charred Graverobber enters the battlefield, return target outlaw card from your graveyard to your hand.
Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Charred Graverobber escapes with a +1/+1 counter on it.

5 /10
$0.10
Childhood Horror

Childhood Horror

Creature — Horror (2/2)

Flying
Threshold — As long as seven or more cards are in your graveyard, Childhood Horror gets +2/+2 and can't block.

1.1 /10
$0.24
Chilling Apparition

Chilling Apparition

Creature — Spirit (1/1)

: Regenerate Chilling Apparition.
Whenever Chilling Apparition deals combat damage to a player, that player discards a card.

2.1 /10
$0.18
Chilling Shade

Chilling Shade

Snow Creature — Shade (1/1)

Flying
: Chilling Shade gets +1/+1 until end of turn. ( can be paid with one mana from a snow source.)

4.1 /10
$0.14
Chimney Imp

Chimney Imp

Creature — Imp (1/2)

Flying
When Chimney Imp dies, target opponent puts a card from their hand on top of their library.

1.1 /10
$0.10
Chittering Rats

Chittering Rats

Creature — Rat (2/2)

When Chittering Rats enters the battlefield, target opponent puts a card from their hand on top of their library.

5.1 /10
$0.28
Chittering Skitterling

Chittering Skitterling

Creature — Phyrexian Rat (1/4)

Corrupted — Sacrifice an artifact or creature: Draw a card. Activate only if an opponent has three or more poison counters and only once each turn.

6.3 /10
$0.03
Chittering Witch

Chittering Witch

Creature — Human Warlock (2/2)

When Chittering Witch enters the battlefield, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have.
, Sacrifice a creature: Target creature gets -2/-2 until end of turn.

8.7 /10
$2.50
Chosen of Markov  Markovs Servant

Chosen of Markov // Markov's Servant

Creature — Human // Creature — Vampire (2/2)

, Tap an untapped Vampire you control: Transform Chosen of Markov.

Markov's Servant

2.6 /10
$0.10
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