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Cards similar to Tiger Claws (400)

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Gravity Well

Gravity Well

Enchantment

Whenever a creature with flying attacks, it loses flying until end of turn.

6.1 /10
$0.37
Greater Good

Greater Good

Enchantment

Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.

9.8 /10
~$10
Greener Pastures

Greener Pastures

Enchantment

At the beginning of each player's upkeep, if that player controls more lands than each other player, the player creates a 1/1 green Saproling creature token.

2.4 /10
$0.43
Ground Seal

Ground Seal

Enchantment

When Ground Seal enters the battlefield, draw a card.
Cards in graveyards can't be the targets of spells or abilities.

7.2 /10
$0.14
Grounded

Grounded

Enchantment — Aura

Enchant creature
Enchanted creature loses flying.

0.8 /10
$0.06
Growing Rites of Itlimoc  Itlimoc Cradle of the Sun

Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun

Legendary Enchantment // Legendary Land

When Growing Rites of Itlimoc enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.

Itlimoc, Cradle of the Sun

(Transforms from Growing Rites of Itlimoc.)
: Add .
: Add for each creature you control.

9.8 /10
$2.92
Guardian Project

Guardian Project

Enchantment

Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.

9.9 /10
$5.21
Hidden Ancients

Hidden Ancients

Enchantment

When an opponent casts an enchantment spell, if Hidden Ancients is an enchantment, Hidden Ancients becomes a 5/5 Treefolk creature.

2.2 /10
$0.24
Hidden Stag

Hidden Stag

Enchantment

Whenever an opponent plays a land, if Hidden Stag is an enchantment, Hidden Stag becomes a 3/2 Elk Beast creature.
Whenever you play a land, if Hidden Stag is a creature, Hidden Stag becomes an enchantment.

1.2 /10
$0.29
Holistic Wisdom

Holistic Wisdom

Enchantment

, Exile a card from your hand: Return target card from your graveyard to your hand if it shares a card type with the card exiled this way. (Artifact, battle, creature, enchantment, kindred, instant, land, planeswalker, and sorcery are card types.)

4.2 /10
$2.40
Hot Springs

Hot Springs

Enchantment — Aura

Enchant land you control
Enchanted land has ": Prevent the next 1 damage that would be dealt to any target this turn."

0.3 /10
$0.67
Hydras Growth

Hydra's Growth

Enchantment — Aura

Enchant creature
When Hydra's Growth enters the battlefield, put a +1/+1 counter on enchanted creature.
At the beginning of your upkeep, double the number of +1/+1 counters on enchanted creature.

9.5 /10
$1.15
Ineffable Blessing

Ineffable Blessing

Enchantment

As Ineffable Blessing enters the battlefield, choose Flavorful or Bland.
• Flavorful — Whenever a creature with flavor text enters the battlefield under your control, draw a card.
• Bland — Whenever a creature without flavor text enters the battlefield under your control, draw a card.

10 /10
$0.60
Invigorating Boon

Invigorating Boon

Enchantment

Whenever a player cycles a card, you may put a +1/+1 counter on target creature.

1.9 /10
$0.02
Jolraels Favor

Jolrael's Favor

Enchantment — Aura

Flash
Enchant creature
: Regenerate enchanted creature.

2.9 /10
$0.21
Journey to the Lost City

Journey to the Lost City

Enchantment

At the beginning of your upkeep, exile the top four cards of your library, then roll a d20.
1—9 | You may put a land card from among those cards onto the battlefield.
10—19 | Create a 2/2 green Wolf creature token, then put a +1/+1 counter on it for each creature card among those cards.
20 | Put all permanent cards exiled with Journey to the Lost City onto the battlefield, then sacrifice it.

6.3 /10
$0.10
Jukai Preserver

Jukai Preserver

Enchantment Creature — Human Druid (3/3)

When Jukai Preserver enters the battlefield, put a +1/+1 counter on target creature you control.
Channel — , Discard Jukai Preserver: Put a +1/+1 counter on each of up to two target creatures you control.

3.7 /10
$0.02
Kavu Lair

Kavu Lair

Enchantment

Whenever a creature with power 4 or greater enters the battlefield, its controller draws a card.

5.1 /10
$1.60
Kenriths Transformation

Kenrith's Transformation

Enchantment — Aura

Enchant creature
When Kenrith's Transformation enters the battlefield, draw a card.
Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.)

9.9 /10
$1.21
Killer Service

Killer Service

Enchantment

When Killer Service enters the battlefield, create a number of Food tokens equal to the number of opponents you have. (They're artifacts with ", , Sacrifice this artifact: You gain 3 life.")
At the beginning of your end step, you may pay and sacrifice a token. If you do, create a 4/4 green Rhino Warrior creature token.

8.4 /10
$1.18
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