Instant
As an additional cost to cast this spell, sacrifice a creature.
Add an amount of equal to the sacrificed creature's mana value.
Instant
Exile up to three target cards from a single graveyard.
Cycling (, Discard this card: Draw a card.)
Instant
Kicker (You may pay an additional as you cast this spell.)
Target creature you control gets +0/+3 until end of turn. If this spell was kicked, that creature also gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Choose a card name. Reveal cards from the top of your library until you reveal a card with that name, then put that card into your hand. Exile all other cards revealed this way, and you lose 1 life for each of the exiled cards.
Instant
Prevent all combat damage that would be dealt by target creature this turn. That creature gets +0/+X until end of turn, where X is its mana value.
Instant
Exile X target cards from target player's graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life.
Instant
( can be paid with either or 2 life.)
Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
Instant
Target creature gets +1/+1 until end of turn. Untap that creature.
Instant
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Instant
Kicker (You may pay an additional as you cast this spell.)
Target creature can't be the target of spells or abilities your opponents control this turn. If this spell was kicked, that creature gets +4/+4 until end of turn.
Instant
Put a +1/+1 counter on target creature. That creature gains reach until end of turn.
Instant
Open a sealed Magic booster pack, reveal the cards, and put one of them into your hand. (Remove that card from your deck before beginning a new game.)
Instant
Target creature becomes blue until end of turn. Untap that creature.
Draw a card.
Instant
Search your library for a card, put that card into your graveyard, then shuffle.
Instant
Put a +1/+1 counter on target creature.
Morbid — Put three +1/+1 counters on that creature instead if a creature died this turn.
Instant
Target creature becomes white until end of turn. Tap that creature.
Draw a card.
Instant
Target creature you control gains indestructible until end of turn. Draw a card if that creature has a +1/+1 counter on it. (Damage and effects that say "destroy" don't destroy the creature.)
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