Artifact Creature — Construct (4/5)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Thran War Machine attacks each combat if able.
Artifact Creature — Gnome (3/3)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Sacrifice Ticking Gnomes: It deals 1 damage to any target.
Artifact Creature — Construct (1/3)
Whenever a land enters the battlefield tapped and under your control, choose one —
• Untap that land.
• Tap target nonland permanent an opponent controls.
Artifact Creature — Golem (4/4)
Togglodyte enters the battlefield turned on.
Whenever a player casts a spell, toggle Togglodyte's ON/OFF switch.
As long as Togglodyte is turned off, it can't attack or block, and prevent all damage it would deal.
Artifact Creature — Spellshaper (1/1)
, , Discard a card: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn. (It retains its abilities.)
Artifact Creature — Licid (2/2)
, : Transmogrifying Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
Enchanted creature gets +1/+1 and is an artifact in addition to its other types.
Artifact Creature — Construct (4/4)
Trample
Volatile Rig attacks each combat if able.
Whenever Volatile Rig is dealt damage, flip a coin. If you lose the flip, sacrifice Volatile Rig.
When Volatile Rig dies, flip a coin. If you lose the flip, it deals 4 damage to each creature and each player.
Artifact Creature — Golem Construct (2/2)
: Untap target artifact creature.
Host Artifact Creature — Construct (1/1)
When this creature enters the battlefield, put a +1/+1 counter on target creature.
Artifact Creature — Golem (1/1)
Defender (This creature can't attack.)
Walking Archive enters the battlefield with a +1/+1 counter on it.
At the beginning of each player's upkeep, that player draws a card for each +1/+1 counter on Walking Archive.
: Put a +1/+1 counter on Walking Archive.
Artifact Creature — Wall (0/4)
Defender
: Wall of Forgotten Pharaohs deals 1 damage to target player or planeswalker. Activate only if you control a Desert or there is a Desert card in your graveyard.
Artifact Creature — Wall (0/7)
Defender (This creature can't attack.)
When Wall of Junk blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
Artifact Creature — Wall (2/3)
Defender (This creature can't attack.)
First strike
Artifact Creature — Scarecrow Guest (2/3)
Creature spells you cast have sticker kicker . (You may pay an additional as you cast a creature spell. If you do, you get , then you may put a sticker on it.)
Artifact Creature — Assembly-Worker (1/3)
If you would create a Clue, Food, or Treasure token, instead create one of each.
Artifact Creature — Construct (2/1)
Draft Agent of Acquisitions face up.
Instead of drafting a card from a booster pack, you may draft each card in that booster pack, one at a time. If you do, turn Agent of Acquisitions face down and you can't draft cards for the rest of this draft round. (You may look at booster packs passed to you.)
Artifact Creature — Wall (0/6)
Defender
: Amaranthine Wall gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Artifact Creature — Cleric (2/2)
, Sacrifice Auriok Replica: Prevent all damage a source of your choice would deal to you this turn.
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