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Cards similar to Witch Hunter (400)

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Timely Hordemate

Timely Hordemate

Creature — Human Warrior (3/2)

Raid — When Timely Hordemate enters the battlefield, if you attacked this turn, return target creature card with mana value 2 or less from your graveyard to the battlefield.

2.3 /10
$0.03
Treasure Hunter

Treasure Hunter

Creature — Human (2/2)

When Treasure Hunter enters the battlefield, you may return target artifact card from your graveyard to your hand.

4.1 /10
$0.28
Trusty Packbeast

Trusty Packbeast

Creature — Beast (2/3)

When Trusty Packbeast enters the battlefield, return target artifact card from your graveyard to your hand.

5 /10
$0.02
Trusty Retriever

Trusty Retriever

Creature — Dog (2/3)

When Trusty Retriever enters the battlefield, choose one —
• Put a +1/+1 counter on Trusty Retriever.
• Return target artifact or enchantment card from your graveyard to your hand.

6.5 /10
$0.10
Verge Rangers

Verge Rangers

Creature — Human Scout Ranger (3/3)

First strike
You may look at the top card of your library any time.
As long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.)

8.3 /10
$0.13
Vizier of Deferment

Vizier of Deferment

Creature — Human Cleric (2/2)

Flash
When Vizier of Deferment enters the battlefield, you may exile target creature if it attacked or blocked this turn. Return that card to the battlefield under its owner's control at the beginning of the next end step.

3.3 /10
$0.08
Vulpine Harvester

Vulpine Harvester

Creature — Phyrexian Fox (3/3)

Whenever one or more Phyrexians you control attack, return target artifact card from your graveyard to the battlefield if its mana value is less than or equal to their total power.

7.1 /10
$0.20
Wellgabber Apothecary

Wellgabber Apothecary

Creature — Merfolk Cleric (2/3)

: Prevent all damage that would be dealt to target tapped Merfolk or Kithkin creature this turn.

0.6 /10
$0.03
Witch Enchanter  WitchBlessed Meadow

Witch Enchanter // Witch-Blessed Meadow

Creature — Human Warlock // Land (2/2)

When Witch Enchanter enters the battlefield, destroy target artifact or enchantment an opponent controls.

Witch-Blessed Meadow

As Witch-Blessed Meadow enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .

5.8 /10
$1.41
Wojek Apothecary

Wojek Apothecary

Creature — Human Cleric (1/1)

Radiance — : Prevent the next 1 damage that would be dealt to target creature and each other creature that shares a color with it this turn.

0.3 /10
$0.10
Zealot ilVec

Zealot il-Vec

Creature — Human Rebel (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Zealot il-Vec attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage Zealot il-Vec would deal this turn.

3.2 /10
$0.19
Zealous Inquisitor

Zealous Inquisitor

Creature — Human Cleric (2/2)

: The next 1 damage that would be dealt to Zealous Inquisitor this turn is dealt to target creature instead.

0.4 /10
$0.02
Adeline Resplendent Cathar

Adeline, Resplendent Cathar

Legendary Creature — Human Knight (0/4)

Vigilance
Adeline, Resplendent Cathar's power is equal to the number of creatures you control.
Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.

9.8 /10
$8.71
Aetherstorm Roc

Aetherstorm Roc

Creature — Bird (3/3)

Flying
Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get (an energy counter).
Whenever Aetherstorm Roc attacks, you may pay . If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls.

6 /10
--
Angel of Destiny

Angel of Destiny

Creature — Angel Cleric (2/6)

Flying, double strike
Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.
At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game.

9.3 /10
$4.63
Aragorn the Uniter

Aragorn, the Uniter

Legendary Creature — Human Noble (5/5)

Whenever you cast a white spell, create a 1/1 white Human Soldier creature token.
Whenever you cast a blue spell, scry 2.
Whenever you cast a red spell, Aragorn, the Uniter deals 3 damage to target opponent.
Whenever you cast a green spell, target creature gets +4/+4 until end of turn.

8.8 /10
$3.95
Ardenn Intrepid Archaeologist

Ardenn, Intrepid Archaeologist

Legendary Creature — Kor Scout (2/2)

At the beginning of combat on your turn, you may attach any number of Auras and Equipment you control to target permanent or player.
Partner (You can have two commanders if both have partner.)

9.5 /10
$1.24
Attentive Skywarden

Attentive Skywarden

Creature — Phyrexian Kor (2/2)

Flying
Whenever Attentive Skywarden deals combat damage to a player or battle, transform up to one target Incubator token you control.

6 /10
$0.05
Aurelias Vindicator

Aurelia's Vindicator

Creature — Angel (4/2)

Flying, lifelink, ward
Disguise
When Aurelia's Vindicator is turned face up, exile up to X other target creatures from the battlefield and/or creature cards from graveyards.
When Aurelia's Vindicator leaves the battlefield, return the exiled cards to their owners' hands.

4.8 /10
$0.48
Auriok Windwalker

Auriok Windwalker

Creature — Human Wizard (2/3)

Flying
: Attach target Equipment you control to target creature you control.

4.3 /10
$0.37
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