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Cards similar to Everlasting Torment (400)

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Profane Procession  Tomb of the Dusk Rose

Profane Procession // Tomb of the Dusk Rose

Legendary Enchantment // Legendary Land

: Exile target creature. Then if there are three or more cards exiled with Profane Procession, transform it.

Tomb of the Dusk Rose

(Transforms from Profane Procession.)
: Add one mana of any color.
, : Put a creature card exiled with this permanent onto the battlefield under your control.

6.4 /10
$0.48
Prosperous Partnership

Prosperous Partnership

Enchantment

When Prosperous Partnership enters the battlefield, create two 1/1 green and white Citizen creature tokens.
Tap three untapped creatures you control: Create a Treasure token.

8.5 /10
$3.30
Righteous War

Righteous War

Enchantment

White creatures you control have protection from black.
Black creatures you control have protection from white.

2.7 /10
$2.83
Sculpted Perfection

Sculpted Perfection

Enchantment

When Sculpted Perfection enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Phyrexians you control get +1/+1.

6.7 /10
$0.03
Seers Vision

Seer's Vision

Enchantment

Your opponents play with their hands revealed.
Sacrifice Seer's Vision: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.

3.9 /10
$0.24
Showdown of the Skalds

Showdown of the Skalds

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Exile the top four cards of your library. Until the end of your next turn, you may play those cards.
II, III — Whenever you cast a spell this turn, put a +1/+1 counter on target creature you control.

8.2 /10
$0.67
Song of Creation

Song of Creation

Enchantment

You may play an additional land on each of your turns.
Whenever you cast a spell, draw two cards.
At the beginning of your end step, discard your hand.

6.9 /10
$0.25
Soul Ransom

Soul Ransom

Enchantment — Aura

Enchant creature
You control enchanted creature.
Discard two cards: Soul Ransom's controller sacrifices it, then draws two cards. Only your opponents may activate this ability.

4.4 /10
$0.07
Squandered Resources

Squandered Resources

Enchantment

Sacrifice a land: Add one mana of any type the sacrificed land could produce.

7.6 /10
~$18
Stimulus Package

Stimulus Package

Enchantment

When Stimulus Package enters the battlefield, create two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
Sacrifice a Treasure: Create a 1/1 green and white Citizen creature token.

7.5 /10
$0.03
Sultai Ascendancy

Sultai Ascendancy

Enchantment

At the beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

7.7 /10
$0.28
Temur Ascendancy

Temur Ascendancy

Enchantment

Creatures you control have haste.
Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card.

9.7 /10
$5.34
The Lost and the Damned

The Lost and the Damned

Enchantment

Whenever a land enters the battlefield under your control from anywhere other than your hand or you cast a spell from anywhere other than your hand, create a 3/3 red Spawn creature token.

8.4 /10
$3.90
Torpor Dust

Torpor Dust

Enchantment — Aura

Flash
Enchant creature
Enchanted creature gets -3/-0.

0.4 /10
$0.09
Vault 11 Voters Dilemma

Vault 11: Voter's Dilemma

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — For each opponent, you create a 1/1 white Human Soldier creature token.
II, III — Each player secretly votes for up to one creature, then those votes are revealed. If no creature got votes, each player draws a card. Otherwise, destroy each creature with the most votes or tied for most votes.

4.5 /10
$0.11
Whirlwind of Thought

Whirlwind of Thought

Enchantment

Whenever you cast a noncreature spell, draw a card.

9.5 /10
$1.11
Angelic Shield

Angelic Shield

Enchantment

Creatures you control get +0/+1.
Sacrifice Angelic Shield: Return target creature to its owner's hand.

5.8 /10
$0.34
Ardent Plea

Ardent Plea

Enchantment

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

5.5 /10
$6.70
Bounty of the Luxa

Bounty of the Luxa

Enchantment

At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. If no counters were removed this way, put a flood counter on Bounty of the Luxa and draw a card. Otherwise, add .

7 /10
$0.10
Bred for the Hunt

Bred for the Hunt

Enchantment

Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.

8.9 /10
$0.38
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