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Cards similar to Spiny Starfish (400)

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Minas Tirith Garrison

Minas Tirith Garrison

Creature — Human Soldier (0/5)

Minas Tirith Garrison's power is equal to the number of cards in your hand.
Whenever Minas Tirith Garrison attacks, you may tap any number of untapped Humans you control. Draw a card for each Human tapped this way.

4.1 /10
$0.32
Nameless One

Nameless One

Creature — Wizard Avatar (0/0)

Nameless One's power and toughness are each equal to the number of Wizards on the battlefield.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

2.4 /10
$0.20
Nightpack Ambusher

Nightpack Ambusher

Creature — Wolf (4/4)

Flash
Other Wolves and Werewolves you control get +1/+1.
At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.

8.3 /10
$0.48
Piper Wright Publick Reporter

Piper Wright, Publick Reporter

Legendary Creature — Human Detective (1/2)

Whenever Piper Wright deals combat damage to a player, investigate that many times. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Whenever you sacrifice a Clue, put a +1/+1 counter on target creature you control.

6.2 /10
$0.26
Rakdos Guildmage

Rakdos Guildmage

Creature — Zombie Shaman (2/2)

( can be paid with either or .)
, Discard a card: Target creature gets -2/-2 until end of turn.
: Create a 2/1 red Goblin creature token with haste. Exile it at the beginning of the next end step.

3.1 /10
$0.10
Ranar the EverWatchful

Ranar the Ever-Watchful

Legendary Creature — Spirit Warrior (2/3)

Flying, vigilance
The first card you foretell each turn costs to foretell.
Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, create a 1/1 white Spirit creature token with flying.

7.2 /10
$0.27
Raven Familiar

Raven Familiar

Creature — Bird (1/2)

Flying
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Raven Familiar enters the battlefield, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

3.4 /10
$0.21
Riptide Chimera

Riptide Chimera

Enchantment Creature — Chimera (3/4)

Flying
At the beginning of your upkeep, return an enchantment you control to its owner's hand.

5.7 /10
$0.14
Riptide Director

Riptide Director

Creature — Human Wizard (2/3)

, : Draw a card for each Wizard you control.

5 /10
$0.47
Rukh Egg

Rukh Egg

Creature — Bird Egg (0/3)

When Rukh Egg dies, create a 4/4 red Bird creature token with flying at the beginning of the next end step.

4.4 /10
$0.42
Sage of Hours

Sage of Hours

Creature — Human Wizard (1/1)

Heroic — Whenever you cast a spell that targets Sage of Hours, put a +1/+1 counter on it.
Remove all +1/+1 counters from Sage of Hours: For each five counters removed this way, take an extra turn after this one.

7.8 /10
$3.77
Saint Traft and Rem Karolus

Saint Traft and Rem Karolus

Legendary Creature — Spirit Human (3/4)

Whenever Saint Traft and Rem Karolus becomes tapped, create a 1/1 red Human creature token if this is the first time this ability has resolved this turn. If it's the second time, create a 1/1 blue Spirit creature token with flying. If it's the third time, create a 4/4 white Angel creature token with flying.
Whenever you cast a spell that has convoke, untap Saint Traft and Rem Karolus.

6.4 /10
$0.17
School of Piranha

School of Piranha

Creature — Fish (3/3)

At the beginning of your upkeep, sacrifice School of Piranha unless you pay .

0.3 /10
$0.14
Scrapwork Cohort

Scrapwork Cohort

Artifact Creature — Soldier (3/1)

When Scrapwork Cohort enters the battlefield, create a 1/1 colorless Soldier artifact creature token.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

4.1 /10
$0.04
Sea Troll

Sea Troll

Creature — Troll (2/1)

: Regenerate Sea Troll. Activate only if Sea Troll blocked or was blocked by a blue creature this turn.

0.1 /10
$0.13
Serendib Djinn

Serendib Djinn

Creature — Djinn (5/6)

Flying
At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way, Serendib Djinn deals 3 damage to you.
When you control no lands, sacrifice Serendib Djinn.

1.4 /10
~$171
Serendib Efreet

Serendib Efreet

Creature — Efreet (3/4)

Flying
At the beginning of your upkeep, Serendib Efreet deals 1 damage to you.

2.8 /10
--
Shimmering Efreet

Shimmering Efreet

Creature — Efreet (2/2)

Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Shimmering Efreet phases in, target creature phases out. (It phases in before its controller untaps during their next untap step.)

1.6 /10
$0.13
Shimmerwing Chimera

Shimmerwing Chimera

Enchantment Creature — Chimera (3/2)

Flying
At the beginning of your upkeep, return up to one other target enchantment you control to its owner's hand.

4.9 /10
$0.03
Sicarian Infiltrator

Sicarian Infiltrator

Artifact Creature — Human Soldier (1/2)

Flash
Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Benediction of the Omnissiah — When Sicarian Infiltrator enters the battlefield, draw a card.

8.3 /10
$8.41
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