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Cards similar to Mastery of the Unseen (400)

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Lifetap

Lifetap

Enchantment

Whenever a Forest an opponent controls becomes tapped, you gain 1 life.

3.5 /10
~$32
Light from Within

Light from Within

Enchantment

Chroma — Each creature you control gets +1/+1 for each white mana symbol in its mana cost.

3.1 /10
$2.46
Mantle of the Ancients

Mantle of the Ancients

Enchantment — Aura

Enchant creature you control
When Mantle of the Ancients enters the battlefield, return any number of target Aura and/or Equipment cards from your graveyard to the battlefield attached to enchanted creature.
Enchanted creature gets +1/+1 for each Aura and Equipment attached to it.

9.5 /10
$0.33
Ongoing Investigation

Ongoing Investigation

Enchantment

Whenever one or more creatures you control deal combat damage to a player, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
, Exile a creature card from your graveyard: Investigate. You gain 2 life.

7.4 /10
$0.08
Path of Bravery

Path of Bravery

Enchantment

As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1.
Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures.

6.8 /10
$0.19
Path of Mettle  Metzali Tower of Triumph

Path of Mettle // Metzali, Tower of Triumph

Legendary Enchantment // Legendary Land

When Path of Mettle enters the battlefield, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste.
Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle.

Metzali, Tower of Triumph

(Transforms from Path of Mettle.)
: Add one mana of any color.
, : Metzali, Tower of Triumph deals 2 damage to each opponent.
, : Choose a creature at random that attacked this turn. Destroy that creature.

5.8 /10
$0.35
Rabble Rousing

Rabble Rousing

Enchantment

Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Whenever you attack with one or more creatures, create that many 1/1 green and white Citizen creature tokens. Then if you control ten or more creatures, you may play the exiled card without paying its mana cost.

9.4 /10
$0.65
Resourceful Defense

Resourceful Defense

Enchantment

Whenever a permanent you control leaves the battlefield, if it had counters on it, put those counters on target permanent you control.
: Move any number of counters from target permanent you control to another target permanent you control.

9 /10
$6.09
Rise of the Hobgoblins

Rise of the Hobgoblins

Enchantment

When Rise of the Hobgoblins enters the battlefield, you may pay . If you do, create X 1/1 red and white Goblin Soldier creature tokens.
: Red creatures and white creatures you control gain first strike until end of turn.

4.7 /10
$4.14
Soaring Hope

Soaring Hope

Enchantment — Aura

Enchant creature
When Soaring Hope enters the battlefield, you gain 3 life.
Enchanted creature has flying.
: Put Soaring Hope on top of its owner's library.

1.6 /10
$0.12
Starlight Spectacular

Starlight Spectacular

Enchantment

Parade! — At the beginning of combat on your turn, choose creatures you control one at a time until each creature you control has been chosen. Each of those creatures gets +1/+1 until end of turn for each creature chosen before it. (Places everyone! The first creature in line gets +0/+0.)

7.2 /10
$0.30
The Caves of Androzani

The Caves of Androzani

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Put two stun counters on each of up to two target tapped creatures.
II, III — For each non-Saga permanent, choose a counter on it. You may put an additional counter of that kind on that permanent.
IV — Search your library for a Doctor card, reveal it, put it into your hand, then shuffle.

4.5 /10
$0.06
The Restoration of Eiganjo  Architect of Restoration

The Restoration of Eiganjo // Architect of Restoration

Enchantment — Saga // Enchantment Creature — Fox Monk (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
II — You may discard a card. When you do, return target permanent card with mana value 2 or less from your graveyard to the battlefield tapped.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Architect of Restoration

Vigilance
Whenever Architect of Restoration attacks or blocks, create a 1/1 colorless Spirit creature token.

9.1 /10
$0.28
Trace of Abundance

Trace of Abundance

Enchantment — Aura

Enchant land
Enchanted land has shroud. (It can't be the target of spells or abilities.)
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

8.2 /10
$1.75
Trespassers Curse

Trespasser's Curse

Enchantment — Aura Curse

Enchant player
Whenever a creature enters the battlefield under enchanted player's control, that player loses 1 life and you gain 1 life.

8.5 /10
$0.27
Underhanded Designs

Underhanded Designs

Enchantment

Whenever an artifact enters the battlefield under your control, you may pay . If you do, each opponent loses 1 life and you gain 1 life.
, Sacrifice Underhanded Designs: Destroy target creature. Activate only if you control two or more artifacts.

6.7 /10
$0.14
Vampirism

Vampirism

Enchantment — Aura

Enchant creature
When Vampirism enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Enchanted creature gets +1/+1 for each other creature you control.
Other creatures you control get -1/-1.

1.5 /10
$0.22
Angelic Shield

Angelic Shield

Enchantment

Creatures you control get +0/+1.
Sacrifice Angelic Shield: Return target creature to its owner's hand.

5.8 /10
$0.34
Arguels Blood Fast  Temple of Aclazotz

Arguel's Blood Fast // Temple of Aclazotz

Legendary Enchantment // Legendary Land

, Pay 2 life: Draw a card.
At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast.

Temple of Aclazotz

(Transforms from Arguel's Blood Fast.)
: Add .
, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

8 /10
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Befriending the Moths  Imperial Moth

Befriending the Moths // Imperial Moth

Enchantment — Saga // Enchantment Creature — Insect (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Target creature you control gets +1/+1 and gains flying until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Imperial Moth

Flying

5.4 /10
$0.02
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