Creature — Human Rigger (1/1)
Deathtouch
When Steady-Handed Mook enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Creature — Human Assassin (1/3)
Deathtouch
When Thorn of the Black Rose enters the battlefield, you become the monarch.
Creature — Horror (2/2)
Trample
When Thought Gorger enters the battlefield, put a +1/+1 counter on it for each card in your hand. If you do, discard your hand.
When Thought Gorger leaves the battlefield, draw a card for each +1/+1 counter on it.
Creature — Rat (1/2)
When Thriving Rats enters the battlefield, you get (two energy counters).
Whenever Thriving Rats attacks, you may pay . If you do, put a +1/+1 counter on it.
Creature — Phyrexian Zombie (3/2)
When Toxic Abomination enters the battlefield, you lose 2 life.
Artifact Creature — Necron (2/1)
Flying
Dynastic Codes — When Triarch Praetorian enters the battlefield from a graveyard, you draw two cards and you lose 2 life.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Legendary Creature — Whale Wolf (2/2)
Partner with Cazur, Ruthless Stalker (When this creature enters the battlefield, target player may put Cazur into their hand from their library, then shuffle.)
Ukkima, Stalking Shadow can't be blocked.
When Ukkima leaves the battlefield, it deals X damage to target player and you gain X life, where X is its power.
Creature — Orc Berserker (3/2)
When Uruk-hai Berserker enters the battlefield, the Ring tempts you.
Creature — Vampire (2/3)
When Vampire Spawn enters the battlefield, each opponent loses 2 life and you gain 2 life.
Creature — Spirit (4/3)
Flying
When Vampiric Spirit enters the battlefield, you lose 4 life.
Creature — Gorgon Cleric (3/3)
Deathtouch
When Venomous Hierophant enters the battlefield, mill three cards. (Put the top three cards of your library into your graveyard.)
Creature — Human Wizard (2/3)
Kicker (You may pay an additional as you cast this spell.)
When Verduran Emissary enters the battlefield, if it was kicked, destroy target artifact. It can't be regenerated.
Creature — Zombie Warlock (2/2)
Deathtouch
When Vile Entomber enters the battlefield, search your library for a card, put that card into your graveyard, then shuffle.
Artifact Creature — Insect (1/1)
When Virus Beetle enters the battlefield, each opponent discards a card.
Creature — Zombie (1/3)
When Wailing Ghoul enters the battlefield, mill two cards.
Creature — Horror (1/1)
When Yarok's Fenlurker enters the battlefield, each opponent exiles a card from their hand.
: Yarok's Fenlurker gets +1/+1 until end of turn.
Legendary Creature — Squirrel (3/3)
Whenever you cast a spell with a squirrel in its art, you get (an acorn counter).
Whenever a Squirrel you control enters the battlefield or dies, you get .
, Pay X : Target creature gets -X/-X until end of turn.
, Pay X : Target creature gets +X/+X until end of turn.
Creature — Vampire Rogue (3/3)
Alley Assailant enters the battlefield tapped.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Alley Assailant is turned face up, target opponent loses 3 life and you gain 3 life.
Creature — Ogre Rogue (3/3)
Deathtouch
Whenever another nontoken creature you control dies, Body Launderer connives.
When Body Launderer dies, return another target non-Rogue creature card with equal or lesser power from your graveyard to the battlefield.
Creature — Goblin Rogue (2/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
, Sacrifice Boggart Loggers: Destroy target Treefolk or Forest.
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