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Cards similar to Part the Waterveil (400)

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Rally the Horde

Rally the Horde

Sorcery

Exile the top card of your library. Exile the top card of your library. Exile the top card of your library. If the last card exiled isn't a land card, repeat this process. Create a 1/1 red Warrior creature token for each nonland card exiled this way.

1.9 /10
$0.33
Ravenform

Ravenform

Sorcery

Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

9.7 /10
$0.16
Ray of Ruin

Ray of Ruin

Sorcery

Exile target creature, Vehicle, or nonbasic land. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

2.2 /10
$0.02
RealmCloaked Giant  Cast Off

Realm-Cloaked Giant // Cast Off

Creature — Giant // Sorcery — Adventure (7/7)

Vigilance

Cast Off

Destroy all non-Giant creatures. (Then exile this card. You may cast the creature later from exile.)

8 /10
$0.31
Recall

Recall

Sorcery

Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.

5.6 /10
$0.83
Reduce to Ashes

Reduce to Ashes

Sorcery

Reduce to Ashes deals 5 damage to target creature. If that creature would die this turn, exile it instead.

2.2 /10
$0.12
Restock

Restock

Sorcery

Return two target cards from your graveyard to your hand. Exile Restock.

4.7 /10
$0.13
Return Upon the Tide

Return Upon the Tide

Sorcery

Return target creature card from your graveyard to the battlefield. If it's an Elf, create two 1/1 green Elf Warrior creature tokens.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

7.3 /10
$0.07
Righteous Confluence

Righteous Confluence

Sorcery

Choose three. You may choose the same mode more than once.
• Create a 2/2 white Knight creature token with vigilance.
• Exile target enchantment.
• You gain 5 life.

5.6 /10
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Rise of the Ants

Rise of the Ants

Sorcery

Create two 3/3 green Insect creature tokens. You gain 2 life.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

3.4 /10
$0.03
Roar of the Wurm

Roar of the Wurm

Sorcery

Create a 6/6 green Wurm creature token.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

4.9 /10
$0.12
Rush of Ice

Rush of Ice

Sorcery

Tap target creature. It doesn't untap during its controller's next untap step.
Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

3.3 /10
$0.05
Scour All Possibilities

Scour All Possibilities

Sorcery

Scry 2, then draw a card.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

7.4 /10
$0.06
Scour the Desert

Scour the Desert

Sorcery

Exile target creature card from your graveyard. Create X 1/1 white Bird creature tokens with flying, where X is the exiled card's toughness.

3.8 /10
$0.04
Secret Salvage

Secret Salvage

Sorcery

Exile target nonland card from your graveyard. Search your library for any number of cards with the same name as that card, reveal them, put them into your hand, then shuffle.

7.6 /10
$0.34
Secure the Scene

Secure the Scene

Sorcery

Exile target nonland permanent. Its controller creates a 1/1 white Soldier creature token.

2.7 /10
$0.02
Seize the Storm

Seize the Storm

Sorcery

Create a red Elemental creature token with trample and "This creature's power and toughness are each equal to the number of instant and sorcery cards in your graveyard plus the number of cards with flashback you own in exile."
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

5 /10
$0.07
Selective Memory

Selective Memory

Sorcery

Search your library for any number of nonland cards, exile them, then shuffle.

3.3 /10
$0.36
Selective Obliteration

Selective Obliteration

Sorcery

Each player chooses a color. Then exile each permanent unless it's colorless or it's only the color its controller chose.

3.4 /10
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Serpentine Spike

Serpentine Spike

Sorcery

Devoid (This card has no color.)
Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead.

2 /10
$0.10
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