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Cards similar to Blaze of Glory (400)

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Sacred Rites

Sacred Rites

Instant

Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way.

1.5 /10
$0.15
Save Life

Save Life

Instant

Choose one —
• Target player gains 2½ life.
• Prevent the next 2½ damage that would be dealt to target creature this turn.
Gotcha — If an opponent says "save" or "life," you may say "Gotcha!" When you do, return Save Life from your graveyard to your hand.

10 /10
$1.32
Silence

Silence

Instant

Your opponents can't cast spells this turn.

9.8 /10
$8.27
Sirens Call

Siren's Call

Instant

Cast this spell only during an opponent's turn, before attackers are declared.
Creatures the active player controls attack this turn if able.
At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn.

3.6 /10
$0.24
Surge of Salvation

Surge of Salvation

Instant

You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn.

9.2 /10
$0.83
Time to Reflect

Time to Reflect

Instant

Exile target creature that blocked or was blocked by a Zombie this turn.

2.6 /10
$0.06
You Cannot Pass

You Cannot Pass!

Instant

Destroy target creature that blocked or was blocked by a legendary creature this turn.

6.6 /10
$0.04
Archons Glory

Archon's Glory

Instant

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Target creature gets +2/+2 until end of turn. If this spell was bargained, that creature also gains flying and lifelink until end of turn.

3.8 /10
$0.02
Awe Strike

Awe Strike

Instant

The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way.

4.6 /10
$0.18
Bandage

Bandage

Instant

Prevent the next 1 damage that would be dealt to any target this turn.
Draw a card.

7 /10
$0.19
Blessed Defiance

Blessed Defiance

Instant

Target creature you control gets +2/+0 and gains lifelink until end of turn. When that creature dies this turn, create a 1/1 white Spirit creature token with flying.

4.6 /10
$0.06
Divine Deflection

Divine Deflection

Instant

Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to any target.

3.7 /10
$0.24
Djerus Resolve

Djeru's Resolve

Instant

Untap target creature. Prevent all damage that would be dealt to it this turn.
Cycling (, Discard this card: Draw a card.)

5.7 /10
$0.03
Emerge Unscathed

Emerge Unscathed

Instant

Target creature you control gains protection from the color of your choice until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

7.1 /10
$0.21
Enshrouding Mist

Enshrouding Mist

Instant

Target creature gets +1/+1 until end of turn. Prevent all damage that would be dealt to it this turn. If it's renowned, untap it.

2.3 /10
$0.04
Ephemerate

Ephemerate

Instant

Exile target creature you control, then return it to the battlefield under its owner's control.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

9.8 /10
$3.28
Gideons Defeat

Gideon's Defeat

Instant

Exile target white creature that's attacking or blocking. If it was a Gideon planeswalker, you gain 5 life.

1.8 /10
$0.03
Glimpse the Sun God

Glimpse the Sun God

Instant

Tap X target creatures. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

5.6 /10
$0.14
Gorilla War Cry

Gorilla War Cry

Instant

Cast this spell only during combat before blockers are declared.
All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.)
Draw a card at the beginning of the next turn's upkeep.

5.5 /10
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Hallow

Hallow

Instant

Prevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way.

4 /10
$0.18
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