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Cards similar to Centaur Archer (400)

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Mawloc

Mawloc

Creature — Tyranid (2/2)

Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Terror from the Deep — When Mawloc enters the battlefield, it fights up to one target creature an opponent controls. If that creature would die this turn, exile it instead.

8.2 /10
$2.70
Ol Buzzbark

Ol' Buzzbark

Legendary Creature — Goblin Warrior (3/3)

When Ol' Buzzbark enters the battlefield, roll X six-sided dice onto the battlefield from a height of at least X inches. For each die, put a number of +1/+1 counters equal to the result on each creature you control that die is touching. For each die, Ol' Buzzbark deals damage equal to the result to each creature an opponent controls that die is touching.

10 /10
$0.39
Proud Wildbonder

Proud Wildbonder

Creature — Human Warrior (4/3)

Trample
Creatures you control with trample have "You may have this creature assign its combat damage as though it weren't blocked."

6.6 /10
$0.10
Raggadragga Goreguts Boss

Raggadragga, Goreguts Boss

Legendary Creature — Human Boar (4/4)

Each creature you control with a mana ability gets +2/+2.
Whenever a creature you control with a mana ability attacks, untap it.
Whenever you cast a spell, if at least seven mana was spent to cast it, untap target creature. It gets +7/+7 and gains trample until end of turn.

8 /10
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Samut Vizier of Naktamun

Samut, Vizier of Naktamun

Legendary Creature — Human Warrior Cleric (2/3)

First strike, vigilance, haste
Whenever a creature you control deals combat damage to a player, if that creature entered the battlefield this turn, draw a card.

7.9 /10
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ScabClan Mauler

Scab-Clan Mauler

Creature — Human Berserker (1/1)

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)
Trample

1.9 /10
$0.08
Tana the Bloodsower

Tana, the Bloodsower

Legendary Creature — Elf Druid (2/2)

Trample
Whenever Tana, the Bloodsower deals combat damage to a player, create that many 1/1 green Saproling creature tokens.
Partner (You can have two commanders if both have partner.)

6.9 /10
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Tovolar Dire Overlord  Tovolar the Midnight Scourge

Tovolar, Dire Overlord // Tovolar, the Midnight Scourge

Legendary Creature — Human Werewolf // Legendary Creature — (3/3)

Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control.
Daybound

Tovolar, the Midnight Scourge

Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn.
Nightbound

8.4 /10
$0.38
Tuknir Deathlock

Tuknir Deathlock

Legendary Creature — Human Wizard (2/2)

Flying
, : Target creature gets +2/+2 until end of turn.

0.5 /10
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Voracious Cobra

Voracious Cobra

Creature — Snake (2/2)

First strike
Whenever Voracious Cobra deals combat damage to a creature, destroy that creature.

2.2 /10
$0.20
Izzet Staticaster

Izzet Staticaster

Creature — Human Wizard (0/3)

Flash (You may cast this spell any time you could cast an instant.)
Haste
: Izzet Staticaster deals 1 damage to target creature and each other creature with the same name as that creature.

6.1 /10
$0.18
SerumCore Chimera

Serum-Core Chimera

Creature — Phyrexian Chimera (2/4)

Flying
Whenever you cast a noncreature spell, put an oil counter on Serum-Core Chimera.
Remove three oil counters from Serum-Core Chimera: Draw a card. Then you may discard a nonland card. When you discard a card this way, Serum-Core Chimera deals 3 damage to target creature or planeswalker. Activate only as a sorcery.

3.5 /10
$0.01
Wildfire Awakener

Wildfire Awakener

Creature — Human Wizard (3/2)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
When Wildfire Awakener enters the battlefield, create X 1/1 red Elemental creature tokens with "Whenever this creature becomes tapped, it deals 1 damage to target player."

7.2 /10
$0.23
Atalan Jackal

Atalan Jackal

Creature — Human Tyranid Scout (2/2)

Trample, haste
Skilled Outrider — Whenever Atalan Jackal deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

8.7 /10
$1.47
Brushfire Elemental

Brushfire Elemental

Creature — Elemental (1/1)

Haste
Brushfire Elemental can't be blocked by creatures with power 2 or less.
Landfall — Whenever a land enters the battlefield under your control, Brushfire Elemental gets +2/+2 until end of turn.

6 /10
$0.04
Charging War Boar

Charging War Boar

Creature — Boar (3/1)

Haste (This creature can attack and as soon as it comes under your control.)
As long as you control a Domri planeswalker, Charging War Boar gets +1/+1 and has trample. (It can deal excess damage to the player or planeswalker it's attacking.)

1.4 /10
$0.01
Chishiro the Shattered Blade

Chishiro, the Shattered Blade

Legendary Creature — Snake Samurai (4/4)

Whenever an Aura or Equipment enters the battlefield under your control, create a 2/2 red Spirit creature token with menace.
At the beginning of your end step, put a +1/+1 counter on each modified creature you control. (Equipment, Auras you control, and counters are modifications.)

8.5 /10
$0.50
Dragonborn Champion

Dragonborn Champion

Creature — Dragon Warrior (5/3)

Trample
Whenever a source you control deals 5 or more damage to a player, draw a card.

9.2 /10
$8.82
Firewake Sliver

Firewake Sliver

Creature — Sliver (1/1)

All Sliver creatures have haste.
All Slivers have ", Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn."

7 /10
$0.23
Frenzied Arynx

Frenzied Arynx

Creature — Cat Beast (3/3)

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)
Trample
: Frenzied Arynx gets +3/+0 until end of turn.

3.1 /10
$0.04
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