← Edit search Random card

Cards similar to Abzan Charm (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Command of Unsummoning

Command of Unsummoning

Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.
Return one or two target attacking creatures to their owner's hand.

0.8 /10
$0.16
Complete Disregard

Complete Disregard

Instant

Devoid (This card has no color.)
Exile target creature with power 3 or less.

3.1 /10
$0.03
Cryptic Command

Cryptic Command

Instant

Choose two —
• Counter target spell.
• Return target permanent to its owner's hand.
• Tap all creatures your opponents control.
• Draw a card.

9.4 /10
--
Expose the Culprit

Expose the Culprit

Instant

Choose one or both —
• Turn target face-down creature face up.
• Exile any number of face-up creatures you control with disguise in a face-down pile, shuffle that pile, then cloak them. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward . Turn it face up any time for its mana cost if it's a creature card.)

4.3 /10
$0.04
Ignite Disorder

Ignite Disorder

Instant

Ignite Disorder deals 3 damage divided as you choose among one, two, or three target white and/or blue creatures.

0.2 /10
$0.03
Moonshae Pixie  Pixie Dust

Moonshae Pixie // Pixie Dust

Creature — Faerie // Instant — Adventure (2/2)

Flying
When Moonshae Pixie enters the battlefield, draw cards equal to the number of opponents who were dealt combat damage this turn.

Pixie Dust

Up to three target creatures gain flying until end of turn. (Then exile this card. You may cast the creature later from exile.)

6.7 /10
$0.07
Tempest Hart  Scan the Clouds

Tempest Hart // Scan the Clouds

Creature — Elemental Elk // Instant — Adventure (3/4)

Trample
Whenever you cast a spell with mana value 5 or greater, put a +1/+1 counter on Tempest Hart.

Scan the Clouds

Draw two cards, then discard two cards. (Then exile this card. You may cast the creature later from exile.)

6.2 /10
$0.02
Temporary Insanity

Temporary Insanity

Instant

Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn.

1.9 /10
$0.17
Temur Battle Rage

Temur Battle Rage

Instant

Target creature gains double strike until end of turn.
Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.

9.5 /10
$0.16
Twin Bolt

Twin Bolt

Instant

Twin Bolt deals 2 damage divided as you choose among one or two targets.

4.7 /10
$0.02
Cerebral Vortex

Cerebral Vortex

Instant

Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they've drawn this turn.

6.5 /10
$0.81
Double Negative

Double Negative

Instant

Counter up to two target spells.

3.5 /10
$0.23
Inside Out

Inside Out

Instant

Switch target creature's power and toughness until end of turn.
Draw a card.

3 /10
$0.16
Rals Outburst

Ral's Outburst

Instant

Ral's Outburst deals 3 damage to any target. Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

4.1 /10
$0.07
Rush of Inspiration  Crackling Falls

Rush of Inspiration // Crackling Falls

Instant // Land

Draw two cards. Then discard a card at random unless you pay (two energy counters).

Crackling Falls

Crackling Falls enters the battlefield tapped.
: Add or .

3.8 /10
$0.18
Steam Augury

Steam Augury

Instant

Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.

5.6 /10
$0.13
Winterflame

Winterflame

Instant

Choose one or both —
• Tap target creature.
• Winterflame deals 2 damage to target creature.

2.8 /10
$0.09
Abzan Advantage

Abzan Advantage

Instant

Target player sacrifices an enchantment. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

3.3 /10
$0.05
Archdruids Charm

Archdruid's Charm

Instant

Choose one —
• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.
• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.
• Exile target artifact or enchantment.

9.2 /10
$8.14
Blood Pact

Blood Pact

Instant

Target player draws two cards and loses 2 life.

8.8 /10
$0.08
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.