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Cards similar to Advance Scout (400)

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Sanctuary Wall

Sanctuary Wall

Artifact Creature — Wall (0/4)

Defender
, : Tap target creature. You may put a stun counter on it. If you do, put a stun counter on Sanctuary Wall. (If a permanent with a stun counter would become untapped, remove one from it instead.)

2.5 /10
$0.01
Serene Steward

Serene Steward

Creature — Human Cleric Ally (2/2)

Whenever you gain life, you may pay . If you do, put a +1/+1 counter on target creature.

4.3 /10
$0.08
Shaper Guildmage

Shaper Guildmage

Creature — Human Wizard (1/1)

, : Target creature gains first strike until end of turn.
, : Target creature gets +1/+0 until end of turn.

0.2 /10
$0.08
Sigardian Priest

Sigardian Priest

Creature — Human Cleric (1/2)

, : Tap target non-Human creature.

2.2 /10
$0.06
SplitTail Miko

Split-Tail Miko

Creature — Fox Cleric (1/1)

, : Prevent the next 2 damage that would be dealt to any target this turn.

2.5 /10
$0.15
Spurred Wolverine

Spurred Wolverine

Creature — Wolverine Beast (3/2)

Tap two untapped Beasts you control: Target creature gains first strike until end of turn.

0.3 /10
$0.06
Squall Drifter

Squall Drifter

Snow Creature — Elemental (1/1)

Flying
, : Tap target creature.

5.5 /10
$0.29
Sterling Keykeeper

Sterling Keykeeper

Creature — Human Mercenary (2/2)

, : Tap target non-Mount creature.

1.2 /10
$0.02
Suncleanser

Suncleanser

Creature — Human Cleric (1/4)

When Suncleanser enters the battlefield, choose one —
• Remove all counters from target creature. It can't have counters put on it for as long as Suncleanser remains on the battlefield.
• Target opponent loses all counters. That player can't get counters for as long as Suncleanser remains on the battlefield.

3.5 /10
$0.39
Suture Spirit

Suture Spirit

Creature — Spirit (1/1)

Flying
: Regenerate target creature.

1 /10
$0.25
Sygg River Guide

Sygg, River Guide

Legendary Creature — Merfolk Wizard (2/2)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
: Target Merfolk you control gains protection from the color of your choice until end of turn.

4.4 /10
$0.70
Tempered Veteran

Tempered Veteran

Creature — Human Knight (1/2)

, : Put a +1/+1 counter on target creature with a +1/+1 counter on it.
, : Put a +1/+1 counter on target creature.

3.9 /10
$0.08
Thornscape Apprentice

Thornscape Apprentice

Creature — Human Wizard (1/1)

, : Target creature gains first strike until end of turn.
, : Tap target creature.

0.7 /10
$0.13
Thousand Moons Crackshot

Thousand Moons Crackshot

Creature — Human Soldier (2/2)

Whenever Thousand Moons Crackshot attacks, you may pay . When you do, tap target creature.

1.9 /10
$0.02
Thraben Heretic

Thraben Heretic

Creature — Human Wizard (2/2)

: Exile target creature card from a graveyard.

1.6 /10
$0.10
Tonic Peddler

Tonic Peddler

Creature — Human Spellshaper (1/1)

, , Discard a card: Target player gains 3 life.

0.6 /10
$0.15
Valiant Rescuer

Valiant Rescuer

Creature — Human Soldier (3/1)

Whenever you cycle another card for the first time each turn, create a 1/1 white Human Soldier creature token.
Cycling (, Discard this card: Draw a card.)

7 /10
$0.06
Vanguard of Brimaz

Vanguard of Brimaz

Creature — Cat Soldier (2/2)

Vigilance
Heroic — Whenever you cast a spell that targets Vanguard of Brimaz, create a 1/1 white Cat Soldier creature token with vigilance.

5.8 /10
$0.11
Viashino Bladescout

Viashino Bladescout

Creature — Lizard Scout (2/1)

Flash (You may cast this spell any time you could cast an instant.)
When Viashino Bladescout enters the battlefield, target creature gains first strike until end of turn.

0.7 /10
$0.03
Aegis of the Gods

Aegis of the Gods

Enchantment Creature — Human Soldier (2/1)

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

8.2 /10
$1.42
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