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Cards similar to Arcbound Crusher (400)

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Byrke Long Ear of the Law

Byrke, Long Ear of the Law

Legendary Creature — Rabbit Soldier (4/4)

Vigilance
When Byrke, Long Ear of the Law enters, put a +1/+1 counter on each of up to two target creatures.
Whenever a creature you control with a +1/+1 counter on it attacks, double the number of +1/+1 counters on it.

6.5 /10
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CAMP

C.A.M.P.

Artifact — Fortification

Whenever fortified land is tapped for mana, put a +1/+1 counter on target creature you control. If that creature shares a color with the mana that land produced, create a Junk token. (It's an artifact with ", Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Fortify (: Attach to target land you control. Fortify only as a sorcery.)

4.9 /10
$0.09
Canopy Crawler

Canopy Crawler

Creature — Beast (2/2)

Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Beast card you reveal in your hand.)
: Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler.

0.6 /10
$0.12
Capricopian

Capricopian

Creature — Goat Hydra (0/0)

Capricopian enters with X +1/+1 counters on it.
: Put a +1/+1 counter on Capricopian, then you may reselect which player Capricopian is attacking. Only the player Capricopian is attacking may activate this ability and only during the declare attackers step. (It can't attack its controller.)

7.8 /10
$1.11
Captured by Lagacs

Captured by Lagacs

Enchantment — Aura

Enchant creature
Enchanted creature can't attack or block.
When Captured by Lagacs enters, support 2. (Put a +1/+1 counter on each of up to two target creatures.)

4.2 /10
$0.02
Case of the Trampled Garden

Case of the Trampled Garden

Enchantment — Case

When this Case enters, distribute two +1/+1 counters among one or two target creatures you control.
To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.)
Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.

6.2 /10
$0.09
Cathars Crusade

Cathars' Crusade

Enchantment

Whenever a creature you control enters, put a +1/+1 counter on each creature you control.

9.8 /10
~$10
Cazur Ruthless Stalker

Cazur, Ruthless Stalker

Legendary Creature — Human Warrior (3/3)

Partner with Ukkima, Stalking Shadow (When this creature enters, target player may put Ukkima into their hand from their library, then shuffle.)
Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on that creature.

7.7 /10
$0.16
Cenote Scout

Cenote Scout

Creature — Merfolk Scout (1/1)

When Cenote Scout enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

6.4 /10
$0.10
Chaotic Goo

Chaotic Goo

Creature — Ooze (0/0)

Chaotic Goo enters with three +1/+1 counters on it.
At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo.

5.1 /10
$2.08
Charmed Stray

Charmed Stray

Creature — Cat (1/1)

Lifelink
When Charmed Stray enters, put a +1/+1 counter on each other creature you control named Charmed Stray.

3.8 /10
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Chishiro the Shattered Blade

Chishiro, the Shattered Blade

Legendary Creature — Snake Samurai (4/4)

Whenever an Aura or Equipment you control enters, create a 2/2 red Spirit creature token with menace.
At the beginning of your end step, put a +1/+1 counter on each modified creature you control. (Equipment, Auras you control, and counters are modifications.)

8.5 /10
$0.46
Chlorophant

Chlorophant

Creature — Elemental (1/1)

At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant.
Threshold — As long as seven or more cards are in your graveyard, Chlorophant has "At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant."

1.9 /10
$0.59
Citanul Druid

Citanul Druid

Creature — Human Druid (1/1)

Whenever an opponent casts an artifact spell, put a +1/+1 counter on Citanul Druid.

1.3 /10
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Clan Crafter

Clan Crafter

Legendary Enchantment — Background

Commander creatures you own have ", Sacrifice an artifact: Put a +1/+1 counter on this creature and draw a card."

7.1 /10
$1.40
Clay Champion

Clay Champion

Artifact Creature — Construct (2/2)

Clay Champion enters with three +1/+1 counters on it for each spent to cast it.
When Clay Champion enters, choose up to two other target creatures you control. For each spent to cast Clay Champion, put a +1/+1 counter on each of them.

4 /10
$0.21
Clinging Anemones

Clinging Anemones

Creature — Jellyfish (1/4)

Defender
Evolve (Whenever a creature enters under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

2.6 /10
$0.04
Cloaked Cadet

Cloaked Cadet

Creature — Human Ranger (2/4)

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Whenever one or more +1/+1 counters are put on one or more Humans you control, draw a card. This ability triggers only once each turn.

4.6 /10
$0.02
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